[Mesa-dev] [PATCH 2/6] svga: assorted cleanups in shader code
Brian Paul
brianp at vmware.com
Mon Jan 20 12:20:20 PST 2014
---
src/gallium/drivers/svga/svga_state_fs.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 36f2cd5..1afdae9 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -293,7 +293,6 @@ make_fs_key(const struct svga_context *svga,
}
-
static enum pipe_error
emit_hw_fs(struct svga_context *svga, unsigned dirty)
{
--
1.7.10.4
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