[Mesa-dev] [PATCH] mesa: add missing TYPE_DOUBLEN_2 cases in get.c
Brian Paul
brianp at vmware.com
Tue Jan 21 08:25:30 PST 2014
The new TYPE_DOUBLEN_2 type was added in 0e60d850 but the code to
return values of that type wasn't completed.
Fixes conform's default state test. glGetFloatv(GL_DEPTH_RANGE)
wasn't returning anything.
v2: remove stray 'break' statements.
---
src/mesa/main/get.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 2b1538d..16dce5b 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1247,6 +1247,8 @@ _mesa_GetBooleanv(GLenum pname, GLboolean *params)
params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]);
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[1]);
case TYPE_DOUBLEN:
params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]);
break;
@@ -1333,6 +1335,8 @@ _mesa_GetFloatv(GLenum pname, GLfloat *params)
params[0] = ((GLfloat *) p)[0];
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = (GLfloat) (((GLdouble *) p)[1]);
case TYPE_DOUBLEN:
params[0] = (GLfloat) (((GLdouble *) p)[0]);
break;
@@ -1425,6 +1429,8 @@ _mesa_GetIntegerv(GLenum pname, GLint *params)
params[0] = FLOAT_TO_INT(((GLfloat *) p)[0]);
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = FLOAT_TO_INT(((GLdouble *) p)[1]);
case TYPE_DOUBLEN:
params[0] = FLOAT_TO_INT(((GLdouble *) p)[0]);
break;
@@ -1517,6 +1523,8 @@ _mesa_GetInteger64v(GLenum pname, GLint64 *params)
params[0] = FLOAT_TO_INT64(((GLfloat *) p)[0]);
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = FLOAT_TO_INT64(((GLdouble *) p)[1]);
case TYPE_DOUBLEN:
params[0] = FLOAT_TO_INT64(((GLdouble *) p)[0]);
break;
@@ -1603,6 +1611,8 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
params[0] = ((GLfloat *) p)[0];
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = ((GLdouble *) p)[1];
case TYPE_DOUBLEN:
params[0] = ((GLdouble *) p)[0];
break;
@@ -2201,6 +2211,8 @@ _mesa_GetFixedv(GLenum pname, GLfixed *params)
params[0] = FLOAT_TO_FIXED(((GLfloat *) p)[0]);
break;
+ case TYPE_DOUBLEN_2:
+ params[1] = FLOAT_TO_FIXED(((GLdouble *) p)[1]);
case TYPE_DOUBLEN:
params[0] = FLOAT_TO_FIXED(((GLdouble *) p)[0]);
break;
--
1.7.10.4
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