[Mesa-dev] [PATCH 11/18] mesa: Refactor set_ubo_binding()
Fredrik Höglund
fredrik at kde.org
Tue Jan 21 15:35:49 PST 2014
Make set_ubo_binding() just update the binding, and move the code
that does validation, flushes the vertices etc. into a new
bind_uniform_buffer() function.
---
src/mesa/main/bufferobj.c | 50 ++++++++++++++++++++++++++++-----------------
1 file changed, 31 insertions(+), 19 deletions(-)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 81344ac..9ef9dd0 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -2456,15 +2456,30 @@ _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
static void
set_ubo_binding(struct gl_context *ctx,
- int index,
- struct gl_buffer_object *bufObj,
- GLintptr offset,
- GLsizeiptr size,
- GLboolean autoSize)
+ struct gl_uniform_buffer_binding *binding,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLboolean autoSize)
{
- struct gl_uniform_buffer_binding *binding;
+ _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
+
+ binding->Offset = offset;
+ binding->Size = size;
+ binding->AutomaticSize = autoSize;
+}
+
+static void
+bind_uniform_buffer(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size,
+ GLboolean autoSize)
+{
+ struct gl_uniform_buffer_binding *binding =
+ &ctx->UniformBufferBindings[index];
- binding = &ctx->UniformBufferBindings[index];
if (binding->BufferObject == bufObj &&
binding->Offset == offset &&
binding->Size == size &&
@@ -2475,10 +2490,7 @@ set_ubo_binding(struct gl_context *ctx,
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
- _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
- binding->Offset = offset;
- binding->Size = size;
- binding->AutomaticSize = autoSize;
+ set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
}
/**
@@ -2507,13 +2519,12 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx,
return;
}
- if (bufObj == ctx->Shared->NullBufferObj) {
- offset = -1;
- size = -1;
- }
-
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
- set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
+
+ if (bufObj == ctx->Shared->NullBufferObj)
+ bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
+ else
+ bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
}
@@ -2532,10 +2543,11 @@ bind_buffer_base_uniform_buffer(struct gl_context *ctx,
}
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
+
if (bufObj == ctx->Shared->NullBufferObj)
- set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
+ bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
else
- set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
+ bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
}
static void
--
1.7.10.4
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