[Mesa-dev] [PATCH 10/18] mesa: Add helper functions for looking up multiple buffers

Brian Paul brianp at vmware.com
Wed Jan 22 09:00:50 PST 2014


On 01/21/2014 03:35 PM, Fredrik Höglund wrote:
> ---
>   src/mesa/main/bufferobj.c |   66 +++++++++++++++++++++++++++++++++++++++++++++
>   src/mesa/main/bufferobj.h |   14 ++++++++++
>   2 files changed, 80 insertions(+)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 4094e31..81344ac 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -993,6 +993,72 @@ _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
>   }
>
>
> +struct gl_buffer_object *
> +_mesa_lookup_bufferobj_without_locking(struct gl_context *ctx, GLuint buffer)
> +{
> +   return (struct gl_buffer_object *)
> +      _mesa_HashLookupWithoutLocking(ctx->Shared->BufferObjects, buffer);
> +}
> +
> +
> +void
> +_mesa_begin_bufferobj_lookups(struct gl_context *ctx)
> +{
> +   _mesa_HashLockMutex(ctx->Shared->BufferObjects);
> +}
> +
> +
> +void
> +_mesa_end_bufferobj_lookups(struct gl_context *ctx)
> +{
> +   _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
> +}
> +
> +
> +struct gl_buffer_object *
> +_mesa_bind_buffers_lookup_bufferobj(struct gl_context *ctx, GLenum target,
> +                                    const GLuint *buffers,
> +                                    GLuint index, const char *caller)

Let's put a comment on this function explaining what it does and how 
it's different from _mesa_lookup_bufferobj().

It looks like you pass both 'buffers' and 'index' just for the error 
message.  I think you could just pass a 'buffer' and simplify the error 
message.


> +{
> +   struct gl_buffer_object *bufObj;
> +
> +   if (buffers[index] != 0)
> +      bufObj = _mesa_lookup_bufferobj_without_locking(ctx, buffers[index]);
> +   else
> +      bufObj = ctx->Shared->NullBufferObj;
> +
> +   if (!bufObj) {
> +      /* The ARB_multi_bind spec says:
> +       *
> +       *    "An INVALID_OPERATION error is generated if any value
> +       *     in <buffers> is not zero or the name of an existing
> +       *     buffer object (per binding)."
> +       */
> +      _mesa_error(ctx, GL_INVALID_OPERATION,
> +                 "%s(buffers[%u]=%u is not zero or the name "
> +                 "of an existing buffer object)",
> +                 caller, index, buffers[index]);
> +   }
> +
> +   if (unlikely(bufObj == &DummyBufferObject)) {
> +      /* If this is a new buffer object id, or one which was generated but
> +       * never used before, allocate a buffer object now.
> +       */
> +      ASSERT(ctx->Driver.NewBufferObject);
> +      bufObj = ctx->Driver.NewBufferObject(ctx, buffers[index], target);
> +      if (unlikely(!bufObj)) {
> +         _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
> +         return NULL;
> +      }
> +
> +      _mesa_HashInsertWithoutLocking(ctx->Shared->BufferObjects,
> +                                     buffers[index], bufObj);
> +   }
> +
> +   return bufObj;
> +}
> +
> +
>   /**
>    * If *ptr points to obj, set ptr = the Null/default buffer object.
>    * This is a helper for buffer object deletion.
> diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
> index 2239b83..9d21dab 100644
> --- a/src/mesa/main/bufferobj.h
> +++ b/src/mesa/main/bufferobj.h
> @@ -76,6 +76,20 @@ _mesa_update_default_objects_buffer_objects(struct gl_context *ctx);
>   extern struct gl_buffer_object *
>   _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
>
> +extern struct gl_buffer_object *
> +_mesa_lookup_bufferobj_without_locking(struct gl_context *ctx, GLuint buffer);
> +
> +extern void
> +_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
> +
> +extern void
> +_mesa_end_bufferobj_lookups(struct gl_context *ctx);
> +
> +extern struct gl_buffer_object *
> +_mesa_bind_buffers_lookup_bufferobj(struct gl_context *ctx, GLenum target,
> +                                    const GLuint *buffers,
> +                                    GLuint index, const char *caller);
> +
>   extern void
>   _mesa_initialize_buffer_object(struct gl_context *ctx,
>                                  struct gl_buffer_object *obj,
>



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