[Mesa-dev] [PATCH 5/5] mesa: rename unbind_texobj_from_imgunits()
Brian Paul
brianp at vmware.com
Wed Jan 22 18:11:22 PST 2014
... to unbind_texobj_from_image_units() and change a local var's type
to silence an MSVC warning.
---
src/mesa/main/texobj.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 3c64c437..5d516c5 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1104,10 +1104,10 @@ unbind_texobj_from_texunits(struct gl_context *ctx,
* and unbind it if that's the case.
*/
static void
-unbind_texobj_from_imgunits(struct gl_context *ctx,
- struct gl_texture_object *texObj)
+unbind_texobj_from_image_units(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
{
- int i;
+ GLuint i;
for (i = 0; i < ctx->Const.MaxImageUnits; i++) {
struct gl_image_unit *unit = &ctx->ImageUnits[i];
@@ -1169,7 +1169,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
* image unit. If so, unbind it.
* See section 3.9.X of GL_ARB_shader_image_load_store.
*/
- unbind_texobj_from_imgunits(ctx, delObj);
+ unbind_texobj_from_image_units(ctx, delObj);
_mesa_unlock_texture(ctx, delObj);
--
1.7.10.4
More information about the mesa-dev
mailing list