[Mesa-dev] [PATCH 16/16] docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes
Ian Romanick
idr at freedesktop.org
Wed Jan 22 20:48:56 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
docs/GL3.txt | 2 +-
docs/relnotes/10.1.html | 2 ++
2 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3bded7d..644e1c6 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -136,7 +136,7 @@ GL 4.2:
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
- GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
+ GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3:
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 14b635f..ae822e1 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_draw_indirect on i965.</li>
<li>GL_ARB_clear_buffer_object</li>
<li>GL_ARB_viewport_array on i965.</li>
+<li>GL_ARB_map_buffer_alignment on all drivers that did not previously support
+it.</li>
<li>GL_AMD_shader_trinary_minmax.</li>
<li>Reduced memory usage for display lists.</li>
</ul>
--
1.8.1.4
More information about the mesa-dev
mailing list