[Mesa-dev] [PATCH 16/16] docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes

Ian Romanick idr at freedesktop.org
Wed Jan 22 20:48:56 PST 2014


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 docs/GL3.txt            | 2 +-
 docs/relnotes/10.1.html | 2 ++
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3bded7d..644e1c6 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -136,7 +136,7 @@ GL 4.2:
   GL_ARB_conservative_depth                            DONE (all drivers that support GLSL 1.30)
   GL_ARB_shading_language_420pack                      DONE (all drivers that support GLSL 1.30)
   GL_ARB_internalformat_query                          DONE (i965, r300, r600, radeonsi)
-  GL_ARB_map_buffer_alignment                          DONE (r300, r600, radeonsi)
+  GL_ARB_map_buffer_alignment                          DONE (all drivers)
 
 
 GL 4.3:
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 14b635f..ae822e1 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_draw_indirect on i965.</li>
 <li>GL_ARB_clear_buffer_object</li>
 <li>GL_ARB_viewport_array on i965.</li>
+<li>GL_ARB_map_buffer_alignment on all drivers that did not previously support
+it.</li>
 <li>GL_AMD_shader_trinary_minmax.</li>
 <li>Reduced memory usage for display lists.</li>
 </ul>
-- 
1.8.1.4



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