[Mesa-dev] [Bug 73956] SIGSEGV when passing GL_NONE to glReadBuffer

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 23 00:44:33 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73956

--- Comment #2 from ahmabdabd at hotmail.com ---
Created attachment 92646
  --> https://bugs.freedesktop.org/attachment.cgi?id=92646&action=edit
Full backtrace

The source code line in 
Ogre::GL3PlusFBOManager::_createTempFramebuffer ()
    at
/home/mega/elbatriq-linux/Ogre3D-sources/Ogre3D-source/RenderSystems/GL3Plus/src/OgreGL3PlusFBORenderTexture.cpp:186

is glReadBuffer(GL_NONE)

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20140123/65a3eeb0/attachment-0001.html>


More information about the mesa-dev mailing list