[Mesa-dev] [PATCH 1/2] glsl: s/_NDEBUG/NDEBUG/

Emil Velikov emil.l.velikov at gmail.com
Thu Jan 23 10:03:17 PST 2014


The former symbol is never defined within mesa. Based
it seems that the original intent was to use NDEBUG.

Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
---
 src/glsl/ir.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 19e8383..e266328 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -471,7 +471,7 @@ public:
    void reinit_interface_type(const struct glsl_type *type)
    {
       if (this->max_ifc_array_access != NULL) {
-#ifndef _NDEBUG
+#ifndef NDEBUG
          /* Redeclaring gl_PerVertex is only allowed if none of the built-ins
           * it defines have been accessed yet; so it's safe to throw away the
           * old max_ifc_array_access pointer, since all of its values are
-- 
1.8.5.2



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