[Mesa-dev] [PATCH 05/12] glsl: Add extension plumbing for ARB_fragment_layer_viewport
Chris Forbes
chrisf at ijw.co.nz
Fri Jan 24 22:51:53 PST 2014
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 ++
src/glsl/standalone_scaffolding.cpp | 1 +
3 files changed, 4 insertions(+)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 87784ed..13dcacb 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -519,6 +519,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
EXT(ARB_viewport_array, true, false, ARB_viewport_array),
+ EXT(ARB_fragment_layer_viewport, true, false, ARB_fragment_layer_viewport),
};
#undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 8a4cbf1..88eca73 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -356,6 +356,8 @@ struct _mesa_glsl_parse_state {
bool AMD_shader_trinary_minmax_warn;
bool ARB_viewport_array_enable;
bool ARB_viewport_array_warn;
+ bool ARB_fragment_layer_viewport_enable;
+ bool ARB_fragment_layer_viewport_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 9179471..f00fe0e 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -97,6 +97,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.ARB_ES3_compatibility = true;
ctx->Extensions.ARB_explicit_attrib_location = true;
ctx->Extensions.ARB_fragment_coord_conventions = true;
+ ctx->Extensions.ARB_fragment_layer_viewport = true;
ctx->Extensions.ARB_gpu_shader5 = true;
ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
--
1.8.5.3
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