[Mesa-dev] [PATCH 1/2] glsl: Add constant evaluation of ir_binop_bfm.
Matt Turner
mattst88 at gmail.com
Mon Jan 27 12:02:27 PST 2014
---
src/glsl/ir_constant_expression.cpp | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index f811fd1..7fa5a09 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -1397,6 +1397,23 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
}
+ case ir_binop_bfm: {
+ int bits = op[0]->value.i[0];
+ int offset = op[1]->value.i[0];
+
+ for (unsigned c = 0; c < components; c++) {
+ if (bits == 0)
+ data.u[c] = op[0]->value.u[c];
+ else if (offset < 0 || bits < 0)
+ data.u[c] = 0; /* Undefined for bitfieldInsert, per spec. */
+ else if (offset + bits > 32)
+ data.u[c] = 0; /* Undefined for bitfieldInsert, per spec. */
+ else
+ data.u[c] = ((1 << bits) - 1) << offset;
+ }
+ break;
+ }
+
case ir_binop_ldexp:
for (unsigned c = 0; c < components; c++) {
data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
--
1.8.3.2
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