[Mesa-dev] [PATCH] nv30: don't overwrite blend color setting for r32/r16 float formats

Ilia Mirkin imirkin at alum.mit.edu
Mon Jan 27 12:51:07 PST 2014


Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---

Untested. Happened to see this when I was reading this file (don't ask). I
can't imagine the current situation to be the intended one, based on this
code...

 src/gallium/drivers/nouveau/nv30/nv30_state_validate.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c b/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c
index f227559..b5584c8 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c
@@ -190,7 +190,7 @@ nv30_validate_blend_colour(struct nv30_context *nv30)
          BEGIN_NV04(push, SUBC_3D(0x037c), 1);
          PUSH_DATA (push, (util_float_to_half(rgba[2]) <<  0) |
                           (util_float_to_half(rgba[3]) << 16));
-         break;
+         return;
       default:
          break;
       }
-- 
1.8.3.2



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