[Mesa-dev] [PATCH v2 14/17] radeonsi: We don't support indirect addressing of geometry shader inputs
Michel Dänzer
michel at daenzer.net
Tue Jan 28 01:44:53 PST 2014
From: Michel Dänzer <michel.daenzer at amd.com>
Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
v2: Limit to geometry shader inputs, add explanatory comment
src/gallium/drivers/radeonsi/si_pipe.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 040944d..768b84d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -380,6 +380,10 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ /* Indirection of geometry shader input dimension is not
+ * handled yet
+ */
+ return shader < PIPE_SHADER_GEOMETRY;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
--
1.8.5.3
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