[Mesa-dev] [PATCH 12/35] meta: Expand the vertex structure for the CopyPixels paths
Ian Romanick
idr at freedesktop.org
Wed Jan 29 13:53:03 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
Another step leading to some code sharing. Note that the new CopyPixels
vertex structure is the same as the new BlitFramebuffer vertex
structure.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/common/meta.c | 23 +++++++++++++----------
1 file changed, 13 insertions(+), 10 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index bcd2b81..8b5bed3 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -2451,7 +2451,7 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
struct copypix_state *copypix = &ctx->Meta->CopyPix;
struct temp_texture *tex = get_temp_texture(ctx);
struct vertex {
- GLfloat x, y, z, s, t;
+ GLfloat x, y, z, tex[4];
};
struct vertex verts[4];
GLboolean newTex;
@@ -2493,7 +2493,7 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
/* setup vertex arrays */
_mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
- _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(tex));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
_mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -2504,6 +2504,9 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
newTex = alloc_texture(tex, width, height, intFormat);
+ /* Silence valgrind warnings about reading uninitialized stack. */
+ memset(verts, 0, sizeof(verts));
+
/* vertex positions, texcoords (after texture allocation!) */
{
const GLfloat dstX0 = (GLfloat) dstX;
@@ -2515,23 +2518,23 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
verts[0].x = dstX0;
verts[0].y = dstY0;
verts[0].z = z;
- verts[0].s = 0.0F;
- verts[0].t = 0.0F;
+ verts[0].tex[0] = 0.0F;
+ verts[0].tex[1] = 0.0F;
verts[1].x = dstX1;
verts[1].y = dstY0;
verts[1].z = z;
- verts[1].s = tex->Sright;
- verts[1].t = 0.0F;
+ verts[1].tex[0] = tex->Sright;
+ verts[1].tex[1] = 0.0F;
verts[2].x = dstX1;
verts[2].y = dstY1;
verts[2].z = z;
- verts[2].s = tex->Sright;
- verts[2].t = tex->Ttop;
+ verts[2].tex[0] = tex->Sright;
+ verts[2].tex[1] = tex->Ttop;
verts[3].x = dstX0;
verts[3].y = dstY1;
verts[3].z = z;
- verts[3].s = 0.0F;
- verts[3].t = tex->Ttop;
+ verts[3].tex[0] = 0.0F;
+ verts[3].tex[1] = tex->Ttop;
/* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
--
1.8.1.4
More information about the mesa-dev
mailing list