[Mesa-dev] [PATCH 3/5] glsl: Reorder ir_type_* enum for easier comparisons.

Matt Turner mattst88 at gmail.com
Sun Jun 1 12:58:42 PDT 2014


Makes checking whether an object is an ir_dereference, an ir_rvalue, or
an ir_jump simpler. Since ir_dereference is a subclass or ir_rvalue,
list its subtypes first so that they can both generate nice code.
---
 src/glsl/ir.h | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 02784e1..57552e0 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -64,23 +64,23 @@ enum ir_node_type {
     * \c ir_instruction::ir_type has not been initialized.
     */
    ir_type_unset,
-   ir_type_variable,
-   ir_type_assignment,
-   ir_type_call,
-   ir_type_constant,
    ir_type_dereference_array,
    ir_type_dereference_record,
    ir_type_dereference_variable,
-   ir_type_discard,
+   ir_type_constant,
    ir_type_expression,
+   ir_type_swizzle,
+   ir_type_texture,
+   ir_type_variable,
+   ir_type_assignment,
+   ir_type_call,
    ir_type_function,
    ir_type_function_signature,
    ir_type_if,
    ir_type_loop,
    ir_type_loop_jump,
    ir_type_return,
-   ir_type_swizzle,
-   ir_type_texture,
+   ir_type_discard,
    ir_type_emit_vertex,
    ir_type_end_primitive,
    ir_type_max /**< maximum ir_type enum number, for validation */
-- 
1.8.3.2



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