[Mesa-dev] [PATCH 3/3] nvc0: don't bother trying to set up compute for gk110+
Ilia Mirkin
imirkin at alum.mit.edu
Fri Jun 6 12:43:43 PDT 2014
The nouveau fw currently prints a bunch of errors. No point in seeing
those all the time, esp since compute doesn't really work in the first
place.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.2" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 0537542..3e6b011 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -171,7 +171,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
return 0;
case PIPE_CAP_COMPUTE:
- return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
+ return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 1;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
@@ -214,7 +214,7 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_FRAGMENT:
break;
case PIPE_SHADER_COMPUTE:
- if (class_3d < NVE4_3D_CLASS)
+ if (class_3d != NVE4_3D_CLASS)
return 0;
break;
default:
@@ -528,9 +528,9 @@ nvc0_screen_init_compute(struct nvc0_screen *screen)
return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
return 0;
case 0xe0:
+ return nve4_screen_compute_setup(screen, screen->base.pushbuf);
case 0xf0:
case 0x100:
- return nve4_screen_compute_setup(screen, screen->base.pushbuf);
case 0x110:
return 0;
default:
--
1.8.5.5
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