[Mesa-dev] [PATCH 05/11] glsl: Remove unused include from glsl_types.cpp

thomashelland90 at gmail.com thomashelland90 at gmail.com
Mon Jun 9 15:57:36 PDT 2014


From: Thomas Helland <thomashelland90 at gmail.com>

Found with IWYU. Compile-tested on my Ivy-bridge system.
Added comment about core.h being used for MAX2.

Signed-off-by: Thomas Helland <thomashelland90 at gmail.com>
---
 src/glsl/glsl_types.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index e77146c..62a9087 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -22,9 +22,7 @@
  */
 
 #include <stdio.h>
-#include <stdlib.h>
-#include "main/core.h" /* for Elements */
-#include "glsl_symbol_table.h"
+#include "main/core.h" /* for Elements, MAX2 */
 #include "glsl_parser_extras.h"
 #include "glsl_types.h"
 extern "C" {
-- 
2.0.0



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