[Mesa-dev] [PATCH 01/11] gallium: Add __DRIimageDriverExtension support to gallium
Michel Dänzer
michel at daenzer.net
Mon Jun 9 19:59:09 PDT 2014
On 28.05.2014 18:59, Michel Dänzer wrote:
> On 28.05.2014 09:55, Axel Davy wrote:
>> From: Keith Packard <keithp at keithp.com>
>>
>> Provide the hook to pull textures out of __DRIimage structures and use them as
>> renderbuffers.
>>
>> Signed-off-by: Keith Packard <keithp at keithp.com>
>
> Enabling DRI3 using this change breaks a number of depth/stencil and
> multisampling related piglit tests on radeonsi compared to DRI2.
FYI, these are the tests where I'm seeing regressions with DRI3 compared
to DRI2:
all
glx
glx-visuals-depth
glx-visuals-depth -pixmap
glx-visuals-stencil
glx-visuals-stencil -pixmap
spec
!OpenGL1.1
depthstencil-default_fb-clear samples={2,4,6,8}
draw-pixels samples={2,4,6,8}
read-front
read-front clear-front-first samples={2,4,6,8}
read-front samples={2,4,6,8}
!OpenGL 1.2
copyteximage 3D samples={2,4,6,8}
ARB_texture_cube_map
copyteximage CUBE samples={2,4,6,8}
ARB_texture_rectangle
copyteximage RECT samples={2,4,6,8}
EXT_texture_array
copyteximage 1D_ARRAY samples={2,4,6,8}
copyteximage 2D_ARRAY samples={2,4,6,8}
You should find these on the result summary problems page. There you can
click through to detailed information about each test, including the
command line to run it individually.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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