[Mesa-dev] [PATCH 01/11] gallium: Add __DRIimageDriverExtension support to gallium

Michel Dänzer michel at daenzer.net
Mon Jun 9 19:59:09 PDT 2014


On 28.05.2014 18:59, Michel Dänzer wrote:
> On 28.05.2014 09:55, Axel Davy wrote:
>> From: Keith Packard <keithp at keithp.com>
>>
>> Provide the hook to pull textures out of __DRIimage structures and use them as
>> renderbuffers.
>>
>> Signed-off-by: Keith Packard <keithp at keithp.com>
> 
> Enabling DRI3 using this change breaks a number of depth/stencil and
> multisampling related piglit tests on radeonsi compared to DRI2.

FYI, these are the tests where I'm seeing regressions with DRI3 compared
to DRI2:

all
   glx
      glx-visuals-depth
      glx-visuals-depth -pixmap
      glx-visuals-stencil
      glx-visuals-stencil -pixmap
   spec
      !OpenGL1.1
         depthstencil-default_fb-clear samples={2,4,6,8}
         draw-pixels samples={2,4,6,8}
         read-front
         read-front clear-front-first samples={2,4,6,8}
         read-front samples={2,4,6,8}
      !OpenGL 1.2
         copyteximage 3D samples={2,4,6,8}
      ARB_texture_cube_map
         copyteximage CUBE samples={2,4,6,8}
      ARB_texture_rectangle
         copyteximage RECT samples={2,4,6,8}
      EXT_texture_array
         copyteximage 1D_ARRAY samples={2,4,6,8}
         copyteximage 2D_ARRAY samples={2,4,6,8}


You should find these on the result summary problems page. There you can
click through to detailed information about each test, including the
command line to run it individually.


-- 
Earthling Michel Dänzer            |                  http://www.amd.com
Libre software enthusiast          |                Mesa and X developer


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