[Mesa-dev] softpipe GL 3.3 support

Dave Airlie airlied at gmail.com
Mon Jun 9 22:57:00 PDT 2014


Hey,

not sure why I bothered but for some reason I took a tangent from
ARB_gpu_shader_fp64 into fixing softpipe for GL 3.3 first.

This is the results, it also enables AMD_vertex_shader_layer.

Some geom shader tests still fail, and I need to do a bit
more regression testing, but they seem fine so far here.

Dave.



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