[Mesa-dev] [PATCH 8/9] glsl: Add an exec_node_init() function, usable from C.

Matt Turner mattst88 at gmail.com
Tue Jun 10 11:00:51 PDT 2014


---
 src/glsl/list.h | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/glsl/list.h b/src/glsl/list.h
index 803aab5..576bc14 100644
--- a/src/glsl/list.h
+++ b/src/glsl/list.h
@@ -129,6 +129,13 @@ struct exec_node {
 #endif
 };
 
+static inline void
+exec_node_init(struct exec_node *n)
+{
+   n->next = NULL;
+   n->prev = NULL;
+}
+
 static inline const struct exec_node *
 exec_node_get_next_const(const struct exec_node *n)
 {
-- 
1.8.3.2



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