[Mesa-dev] [PATCH] glsl: Store gl_uniform_driver_storage::format as the actual type
Ian Romanick
idr at freedesktop.org
Tue Jun 10 19:14:20 PDT 2014
From: Ian Romanick <ian.d.romanick at intel.com>
And delete the incorrect comment.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/ir_uniform.h | 7 ++-----
src/mesa/main/uniforms.c | 2 +-
2 files changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/glsl/ir_uniform.h b/src/glsl/ir_uniform.h
index 3508509..4829eb7 100644
--- a/src/glsl/ir_uniform.h
+++ b/src/glsl/ir_uniform.h
@@ -37,7 +37,7 @@
extern "C" {
#endif
-enum gl_uniform_driver_format {
+enum PACKED gl_uniform_driver_format {
uniform_native = 0, /**< Store data in the native format. */
uniform_int_float, /**< Store integer data as floats. */
uniform_bool_float, /**< Store boolean data as floats. */
@@ -66,11 +66,8 @@ struct gl_uniform_driver_storage {
/**
* Base format of the stored data.
- *
- * This field must have a value from \c GLSL_TYPE_UINT through \c
- * GLSL_TYPE_SAMPLER.
*/
- uint8_t format;
+ enum gl_uniform_driver_format format;
/**
* Pointer to the base of the data.
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 1daade4..f450173 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -112,7 +112,7 @@ _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni,
uni->driver_storage[uni->num_driver_storage].element_stride = element_stride;
uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride;
- uni->driver_storage[uni->num_driver_storage].format = (uint8_t) format;
+ uni->driver_storage[uni->num_driver_storage].format = format;
uni->driver_storage[uni->num_driver_storage].data = data;
uni->num_driver_storage++;
--
1.8.1.4
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