[Mesa-dev] [PATCH 09/18] glsl: Store info about geometry shaders that emit vertices to non-zero streams.
Iago Toral Quiroga
itoral at igalia.com
Wed Jun 11 00:49:32 PDT 2014
On Intel hardware when a geometry shader outputs GL_POINTS primitives we
only need to emit vertex control bits if it emits vertices to non-zero
streams, so use a flag to track this.
This flag will be set to TRUE when a geometry shader calls EmitStreamVertex()
or EndStreamPrimitive() with a non-zero stream parameter in a later patch.
---
src/glsl/glsl_parser_extras.cpp | 4 ++++
src/glsl/glsl_parser_extras.h | 5 +++++
src/glsl/linker.cpp | 4 ++++
src/mesa/main/mtypes.h | 6 ++++++
src/mesa/main/shaderapi.c | 1 +
src/mesa/main/shaderobj.c | 1 +
src/mesa/program/program.c | 1 +
7 files changed, 22 insertions(+)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index f3c5bd0..b2515e8 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1407,6 +1407,10 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->Geom.Invocations = 0;
if (state->in_qualifier->flags.q.invocations)
shader->Geom.Invocations = state->in_qualifier->invocations;
+
+ shader->Geom.UsesStreams = GL_FALSE;
+ if (state->gs_uses_streams)
+ shader->Geom.UsesStreams = GL_TRUE;
break;
case MESA_SHADER_COMPUTE:
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 0416a9c..6610bd7 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -447,6 +447,11 @@ struct _mesa_glsl_parse_state {
*/
unsigned gs_input_size;
+ /**
+ * For geometry shaders, whether non-zero streams are used.
+ */
+ bool gs_uses_streams;
+
bool early_fragment_tests;
/** Atomic counter offsets by binding */
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index a43d230..7ff7694 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1349,6 +1349,8 @@ link_gs_inout_layout_qualifiers(struct gl_shader_program *prog,
}
linked_shader->Geom.Invocations = shader->Geom.Invocations;
}
+
+ linked_shader->Geom.UsesStreams = shader->Geom.UsesStreams;
}
/* Just do the intrastage -> interstage propagation right now,
@@ -1380,6 +1382,8 @@ link_gs_inout_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->Geom.Invocations = 1;
prog->Geom.Invocations = linked_shader->Geom.Invocations;
+
+ prog->Geom.UsesStreams = linked_shader->Geom.UsesStreams;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 69eb4fa..2519968 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2178,6 +2178,7 @@ struct gl_geometry_program
GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
GLboolean UsesEndPrimitive;
+ GLboolean UsesStreams;
};
@@ -2473,6 +2474,10 @@ struct gl_shader
* it's not set in this shader.
*/
GLenum OutputType;
+ /**
+ * Whether this geometry shader uses non-zero vertex streams
+ */
+ GLboolean UsesStreams;
} Geom;
/**
@@ -2681,6 +2686,7 @@ struct gl_shader_program
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
0 if not present. */
GLboolean UsesEndPrimitive;
+ GLboolean UsesStreams;
} Geom;
/** Vertex shader state */
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 2ec2444..2bbef35 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1888,6 +1888,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
dst_gp->OutputType = src->Geom.OutputType;
dst->UsesClipDistanceOut = src->Geom.UsesClipDistance;
dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
+ dst_gp->UsesStreams = src->Geom.UsesStreams;
}
break;
case MESA_SHADER_FRAGMENT: {
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index b0f0bfa..03db862 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -248,6 +248,7 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog
prog->Geom.VerticesOut = 0;
prog->Geom.InputType = GL_TRIANGLES;
prog->Geom.OutputType = GL_TRIANGLE_STRIP;
+ prog->Geom.UsesStreams = GL_FALSE;
prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS;
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index b7332fc..1263cea 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -552,6 +552,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
gpc->InputType = gp->InputType;
gpc->Invocations = gp->Invocations;
gpc->OutputType = gp->OutputType;
+ gpc->UsesStreams = gp->UsesStreams;
}
break;
default:
--
1.9.1
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