[Mesa-dev] [PATCH 00/18] Multi-stream support for geometry shaders

Iago Toral itoral at igalia.com
Wed Jun 11 02:49:51 PDT 2014


Hi Chris,

thanks for the quick review!

On Wed, 2014-06-11 at 21:45 +1200, Chris Forbes wrote:
> I sent comments on patches 1, 3, 5, 9, 11, 16, 18

We will look into these.

> Patches 2, 4, 6-8, 10, 12-15, 17 are:
> 
> Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
> 
> You should also include a patch to docs/GL3.txt marking off this
> subfeature for i965 :)
> 
> 
> Do you have a bunch of piglits which exercise all the tricky corners
> of this? I see a few tests
> which require the existence of the stream layout qualifier, but not
> covering all the behavior.

No, so far we have been testing this with a standalone program. We will
check what already exists in piglit and add missing test cases.

Iago

> -- Chris
> 
> 
> 
> On Wed, Jun 11, 2014 at 7:49 PM, Iago Toral Quiroga <itoral at igalia.com> wrote:
> > This series brings multi-stream support to geometry shaders as defined by
> > ARB_gpu_shader5. It also covers some missing multi-stream functionality from
> > ARB_transform_feedback3. This is combined work from Samuel Iglesias and
> > myself.
> >
> > The series includes both required infrastructure in Mesa and specific
> > implementation for i965.
> >
> > Summary:
> > Patch 1: GLSL parsing bits.
> > Patches 2-8: transform feedback support.
> > Patches 9-13: support for vertex/primitive emission to non-zero streams.
> > Patches 14-15: ir_reader support.
> > Patches 16-18: transform feedback queries support (ARB_transform_feedback3).
> >
> > Notes:
> > I am not very happy with patch 11 but I could not find a better way to do this,
> > hopefully someone here knows how to do this better. There is a comment in the
> > patch explaining the problem, but here goes a summary:
> >
> > EmitVertex() is not a builtin-function like most others, when this is
> > called we don't really generate code, we simply generate an ir_emit_vertex()
> > to mark the point where vertex emission is to be done. Then, this will be
> > processed at native code-generation time via
> > vec4_gs_visitor::visit(ir_emit_vertex *) (in the i965 driver) to do what this
> > means for the specifc hardware we are dealing with.  EmitStreamVertex(n) is
> > the same thing, with the exception that it takes a compile-time constant
> > parameter with the stream id. The problem we have here is that this input
> > variable and its value are not really important until we generate native code,
> > it won't be used for anything until that moment, and this makes Mesa think that
> > it is unused in the optimization passes for dead code that we run before native
> > code genration. As a consequence, these passes will kill the variable and by the
> > time we reach vec4_gs_visitor::visit(ir_emit_vertex *) we have lost
> > the streamId information.
> >
> > The way patch 11 works around this problem is to never generate an ir_call for
> > EmitStreamVertex(n), instead, when it detects that we are calling this function,
> > it evaluates the parameters at that moment (we can do this because by definition
> > the parameter must be a compile-time constant expression), and generates the
> > ir_emit_vertex with the stream value directly. This is more efficient, gets
> > the problem solved and also solves another thing: we want to control if we are
> > emitting vertices to streams other than 0 and this also gives as the opportuity
> > to detect this situation in a place where we can set state accordingly for
> > later use. However, having to create a special case for this in does not
> > look very nice. The same goes for EndStreamPrimitive(n).
> >
> > Iago Toral Quiroga (16):
> >   mesa: add StreamId information to transform feedback outputs.
> >   i965: Enable transform feedback for streams > 0
> >   glsl: Assign GLSL StreamIds to transform feedback outputs.
> >   glsl: Fail to link if inter-stage input/outputs are not assigned to
> >     stream 0
> >   glsl: Add methods to retrive a varying's name and streamId.
> >   glsl: Two varyings can't write to the same buffer from different
> >     streams.
> >   glsl: Only geometry shader outputs can be associated with non-zero
> >     streams.
> >   glsl: Store info about geometry shaders that emit vertices to non-zero
> >     streams.
> >   i965/gs: Set number of control data bits for stream mode.
> >   glsl: Add support for EmitStreamVertex() and EndStreamPrimitive().
> >   glsl: Can't emit vertices to non-zero streams with output !=
> >     GL_POINTS.
> >   i965/gs: Set control data bits for vertices emitted in stream mode.
> >   glsl: include streamId when reading/printing emit-vertex and
> >     end-primitive IR.
> >   mesa: Include stream information in indexed queries.
> >   i965: Implement GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN with non-zero
> >     streams.
> >   mesa: Enable simultaneous transform feedback queries on different
> >     streams.
> >
> > Samuel Iglesias Gonsalvez (2):
> >   glsl: Add parsing support for multi-stream output in geometry shaders.
> >   glsl: include streamId when reading/printing ir_variable IR.
> >
> >  src/glsl/ast.h                                    |  5 ++
> >  src/glsl/ast_function.cpp                         | 37 ++++++++++---
> >  src/glsl/ast_to_hir.cpp                           |  6 +++
> >  src/glsl/ast_type.cpp                             | 19 ++++++-
> >  src/glsl/builtin_functions.cpp                    | 60 +++++++++++++++++++++
> >  src/glsl/glsl_parser.yy                           | 45 ++++++++++++++++
> >  src/glsl/glsl_parser_extras.cpp                   |  4 ++
> >  src/glsl/glsl_parser_extras.h                     |  5 ++
> >  src/glsl/ir.h                                     | 23 +++++---
> >  src/glsl/ir_print_visitor.cpp                     | 15 +++---
> >  src/glsl/ir_reader.cpp                            | 24 +++++++--
> >  src/glsl/link_varyings.cpp                        | 40 +++++++++++++-
> >  src/glsl/link_varyings.h                          | 17 ++++++
> >  src/glsl/linker.cpp                               | 33 ++++++++++++
> >  src/mesa/drivers/dri/i965/brw_vec4_gs.c           |  9 ++--
> >  src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 51 +++++++++++++++++-
> >  src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h   |  1 +
> >  src/mesa/drivers/dri/i965/gen6_queryobj.c         |  8 +--
> >  src/mesa/drivers/dri/i965/gen7_sol_state.c        | 65 ++++++++++++++---------
> >  src/mesa/main/context.c                           |  2 +-
> >  src/mesa/main/mtypes.h                            | 10 +++-
> >  src/mesa/main/queryobj.c                          | 18 ++++---
> >  src/mesa/main/shaderapi.c                         |  1 +
> >  src/mesa/main/shaderobj.c                         |  1 +
> >  src/mesa/program/program.c                        |  1 +
> >  25 files changed, 432 insertions(+), 68 deletions(-)
> >
> > --
> > 1.9.1
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
> 




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