[Mesa-dev] [PATCH v2 0/6] Implement ARB_clear_texture

Ilia Mirkin imirkin at alum.mit.edu
Fri Jun 13 18:47:16 PDT 2014


On Fri, Jun 13, 2014 at 8:59 PM, Neil Roberts <neil at linux.intel.com> wrote:
> Here is a second attempt at implementing the GL_ARB_clear_texture
> extension. I've split up the patch into serveral smaller patches. They
> are based on top of the first patch in Ilia's series which is
> available here:
>
> https://github.com/imirkin/mesa/commit/9c2467020a8a3895a1debbad06561f37

The usual thing is to include it in your patch series. Assuming you're
using git tooling and properly import it, you should be able to
maintain me as the author, and when you email it out it'll start with
"From: Ilia Mirkin <...>".

>
> I think I've addressed all of the issues mentioned in the reviews.
> Instead of enabling the extension unconditionally I've added a helper
> function which is called by all DRI-based drivers. The intention is
> for this to be a place to enable all extensions which are implemented
> for free by calling _mesa_init_driver_functions.
>
> On the piglit mailing list I've posted some more tests including one
> which checks some error conditions and another which tests integer
> textures.
>
> The patch series is available on a branch in Github here:
>
> https://github.com/bpeel/mesa/tree/wip/clear-texture
>
> The piglit patches are available here:
>
> https://github.com/bpeel/piglit/tree/wip/clear-texture
>
> - Neil
>
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