[Mesa-dev] [PATCH] radeonsi: implement ARB_texture_query_lod

Marek Olšák maraeo at gmail.com
Tue Jun 17 13:23:10 PDT 2014


From: Marek Olšák <marek.olsak at amd.com>

---
 docs/GL3.txt                             |  2 +-
 docs/relnotes/10.3.html                  |  1 +
 src/gallium/drivers/radeonsi/si_pipe.c   |  2 +-
 src/gallium/drivers/radeonsi/si_shader.c | 63 ++++++++++++++++++++------------
 4 files changed, 42 insertions(+), 26 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 214300c..c362ff7 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -97,7 +97,6 @@ GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi
 GL 4.0:
 
   GLSL 4.0                                             not started
-  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0)
   GL_ARB_draw_buffers_blend                            DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
   GL_ARB_draw_indirect                                 DONE (i965)
   GL_ARB_gpu_shader5                                   started
@@ -120,6 +119,7 @@ GL 4.0:
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_gather                                DONE (i965, nv50, nvc0, radeonsi)
+  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0, radeonsi)
   GL_ARB_transform_feedback2                           DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_transform_feedback3                           DONE (i965, nv50, nvc0, r600, radeonsi)
 
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 773c73c..7b7a45f 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -51,6 +51,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_texture_cube_map_array on radeonsi</li>
 <li>GL_ARB_texture_gather on radeonsi</li>
 <li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
+<li>GL_ARB_texture_query_lod on radeonsi</li>
 </ul>
 
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index a3e1846..07f4291 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -234,6 +234,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
 	case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
 		return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
 
+	case PIPE_CAP_TEXTURE_QUERY_LOD:
 	case PIPE_CAP_TEXTURE_GATHER_SM5:
 		return HAVE_LLVM >= 0x0305;
 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
@@ -249,7 +250,6 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
 	case PIPE_CAP_USER_VERTEX_BUFFERS:
 	case PIPE_CAP_TGSI_TEXCOORD:
 	case PIPE_CAP_FAKE_SW_MSAA:
-	case PIPE_CAP_TEXTURE_QUERY_LOD:
 	case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
 	case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
 		return 0;
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 4c23090..fe9be1e 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1641,7 +1641,7 @@ static void tex_fetch_args(
 		radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, coords);
 
 	/* Pack depth comparison value */
-	if (tgsi_is_shadow_sampler(target)) {
+	if (tgsi_is_shadow_sampler(target) && opcode != TGSI_OPCODE_LODQ) {
 		if (target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
 			address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
 		} else {
@@ -1816,7 +1816,8 @@ static void tex_fetch_args(
 		emit_data->dst_type = LLVMVectorType(
 			LLVMInt32TypeInContext(gallivm->context),
 			4);
-	} else if (opcode == TGSI_OPCODE_TG4) {
+	} else if (opcode == TGSI_OPCODE_TG4 ||
+		   opcode == TGSI_OPCODE_LODQ) {
 		unsigned is_array = target == TGSI_TEXTURE_1D_ARRAY ||
 				    target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
 				    target == TGSI_TEXTURE_2D_ARRAY ||
@@ -1824,31 +1825,37 @@ static void tex_fetch_args(
 				    target == TGSI_TEXTURE_CUBE_ARRAY ||
 				    target == TGSI_TEXTURE_SHADOWCUBE_ARRAY;
 		unsigned is_rect = target == TGSI_TEXTURE_RECT;
-		unsigned gather_comp = 0;
-
-		/* DMASK was repurposed for GATHER4. 4 components are always
-		 * returned and DMASK works like a swizzle - it selects
-		 * the component to fetch. The only valid DMASK values are
-		 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
-		 * (red,red,red,red) etc.) The ISA document doesn't mention
-		 * this.
-		 */
+		unsigned dmask = 0xf;
+
+		if (opcode == TGSI_OPCODE_TG4) {
+			unsigned gather_comp = 0;
+
+			/* DMASK was repurposed for GATHER4. 4 components are always
+			 * returned and DMASK works like a swizzle - it selects
+			 * the component to fetch. The only valid DMASK values are
+			 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
+			 * (red,red,red,red) etc.) The ISA document doesn't mention
+			 * this.
+			 */
+
+			/* Get the component index from src1.x for Gather4. */
+			if (!tgsi_is_shadow_sampler(target)) {
+				LLVMValueRef (*imms)[4] = lp_soa_context(bld_base)->immediates;
+				LLVMValueRef comp_imm;
+				struct tgsi_src_register src1 = inst->Src[1].Register;
 
-		/* Get the component index from src1.x for Gather4. */
-		if (!tgsi_is_shadow_sampler(target)) {
-			LLVMValueRef (*imms)[4] = lp_soa_context(bld_base)->immediates;
-			LLVMValueRef comp_imm;
-			struct tgsi_src_register src1 = inst->Src[1].Register;
+				assert(src1.File == TGSI_FILE_IMMEDIATE);
 
-			assert(src1.File == TGSI_FILE_IMMEDIATE);
+				comp_imm = imms[src1.Index][src1.SwizzleX];
+				gather_comp = LLVMConstIntGetZExtValue(comp_imm);
+				gather_comp = CLAMP(gather_comp, 0, 3);
+			}
 
-			comp_imm = imms[src1.Index][src1.SwizzleX];
-			gather_comp = LLVMConstIntGetZExtValue(comp_imm);
-			gather_comp = CLAMP(gather_comp, 0, 3);
+			dmask = 1 << gather_comp;
 		}
 
 		emit_data->args[2] = si_shader_ctx->samplers[sampler_index];
-		emit_data->args[3] = lp_build_const_int32(gallivm, 1 << gather_comp); /* dmask */
+		emit_data->args[3] = lp_build_const_int32(gallivm, dmask); /* dmask */
 		emit_data->args[4] = lp_build_const_int32(gallivm, is_rect); /* unorm */
 		emit_data->args[5] = lp_build_const_int32(gallivm, 0); /* r128 */
 		emit_data->args[6] = lp_build_const_int32(gallivm, is_array); /* da */
@@ -1918,7 +1925,8 @@ static void build_new_tex_intrinsic(const struct lp_build_tgsi_action * action,
 	struct lp_build_context * base = &bld_base->base;
 	char intr_name[127];
 	unsigned target = emit_data->inst->Texture.Texture;
-	bool is_shadow = tgsi_is_shadow_sampler(target);
+	bool is_shadow = tgsi_is_shadow_sampler(target) &&
+			 emit_data->inst->Instruction.Opcode != TGSI_OPCODE_LODQ;
 
 	/* Add the type and suffixes .c, .o if needed. */
 	sprintf(intr_name, "%s%s%s.v%ui32",
@@ -2227,12 +2235,18 @@ static const struct lp_build_tgsi_action txq_action = {
 	.intr_name = "llvm.SI.resinfo"
 };
 
-static const struct lp_build_tgsi_action new_tex_action = {
+static const struct lp_build_tgsi_action tg4_action = {
 	.fetch_args = tex_fetch_args,
 	.emit = build_new_tex_intrinsic,
 	.intr_name = "llvm.SI.gather4"
 };
 
+static const struct lp_build_tgsi_action lodq_action = {
+	.fetch_args = tex_fetch_args,
+	.emit = build_new_tex_intrinsic,
+	.intr_name = "llvm.SI.getlod"
+};
+
 static void create_meta_data(struct si_shader_context *si_shader_ctx)
 {
 	struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
@@ -2697,7 +2711,8 @@ int si_pipe_shader_create(
 	bld_base->op_actions[TGSI_OPCODE_TXL2] = txl_action;
 	bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
 	bld_base->op_actions[TGSI_OPCODE_TXQ] = txq_action;
-	bld_base->op_actions[TGSI_OPCODE_TG4] = new_tex_action;
+	bld_base->op_actions[TGSI_OPCODE_TG4] = tg4_action;
+	bld_base->op_actions[TGSI_OPCODE_LODQ] = lodq_action;
 
 #if HAVE_LLVM >= 0x0304
 	bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
-- 
1.9.1



More information about the mesa-dev mailing list