[Mesa-dev] [PATCH v2 15/23] glsl: include streamId when reading/printing ir_variable IR.
Iago Toral Quiroga
itoral at igalia.com
Wed Jun 18 02:51:42 PDT 2014
From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
src/glsl/ir_print_visitor.cpp | 7 +++++--
src/glsl/ir_reader.cpp | 6 ++++++
2 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index dcb53b3..72ad422 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -169,11 +169,14 @@ void ir_print_visitor::visit(ir_variable *ir)
"in ", "out ", "inout ",
"const_in ", "sys ", "temporary " };
STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count);
+ const char *const stream [] = {"", "stream1 ", "stream2 ", "stream3 "};
const char *const interp[] = { "", "smooth", "flat", "noperspective" };
STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);
- fprintf(f, "(%s%s%s%s%s) ",
- cent, samp, inv, mode[ir->data.mode], interp[ir->data.interpolation]);
+ fprintf(f, "(%s%s%s%s%s%s) ",
+ cent, samp, inv, mode[ir->data.mode],
+ stream[ir->data.stream],
+ interp[ir->data.interpolation]);
print_type(f, ir->type);
fprintf(f, " %s)", unique_name(ir));
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index ba166eb..a178c82 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -437,6 +437,12 @@ ir_reader::read_declaration(s_expression *expr)
var->data.mode = ir_var_function_inout;
} else if (strcmp(qualifier->value(), "temporary") == 0) {
var->data.mode = ir_var_temporary;
+ } else if (strcmp(qualifier->value(), "stream1") == 0) {
+ var->data.stream = 1;
+ } else if (strcmp(qualifier->value(), "stream2") == 0) {
+ var->data.stream = 2;
+ } else if (strcmp(qualifier->value(), "stream3") == 0) {
+ var->data.stream = 3;
} else if (strcmp(qualifier->value(), "smooth") == 0) {
var->data.interpolation = INTERP_QUALIFIER_SMOOTH;
} else if (strcmp(qualifier->value(), "flat") == 0) {
--
1.9.1
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