[Mesa-dev] [PATCH v2 21/23] docs: mark "Geometry shader multiple streams" as done for i965

Iago Toral Quiroga itoral at igalia.com
Wed Jun 18 02:51:48 PDT 2014


From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
 docs/GL3.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index a073562..a696e10 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0:
   - Packing/bitfield/conversion functions              DONE
   - Enhanced textureGather                             DONE
   - Geometry shader instancing                         DONE
-  - Geometry shader multiple streams                   not started
+  - Geometry shader multiple streams                   DONE (i965)
   - Enhanced per-sample shading                        DONE
   - Interpolation functions                            started
   - New overload resolution rules                      DONE
-- 
1.9.1



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