[Mesa-dev] [PATCH v2 21/23] docs: mark "Geometry shader multiple streams" as done for i965
Iago Toral Quiroga
itoral at igalia.com
Wed Jun 18 02:51:48 PDT 2014
From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index a073562..a696e10 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0:
- Packing/bitfield/conversion functions DONE
- Enhanced textureGather DONE
- Geometry shader instancing DONE
- - Geometry shader multiple streams not started
+ - Geometry shader multiple streams DONE (i965)
- Enhanced per-sample shading DONE
- Interpolation functions started
- New overload resolution rules DONE
--
1.9.1
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