[Mesa-dev] [PATCH 5/7] i965/fs: Don't renumber UNIFORM registers.
Pohjolainen, Topi
topi.pohjolainen at intel.com
Wed Mar 12 05:30:33 PDT 2014
On Tue, Mar 11, 2014 at 11:48:54PM -0700, Kenneth Graunke wrote:
> Previously, remove_dead_constants() would renumber the UNIFORM registers
> to be sequential starting from zero, and the resulting register number
> would be used directly as an index into the params[] array.
>
> This renumbering made it difficult to collect and save information about
> pull constant locations, since setup_pull_constants() and
> move_uniform_array_access_to_pull_constants() used different names.
>
> This patch generalizes setup_pull_constants() to decide whether each
> uniform register should be a pull constant, push constant, or neither
> (because it's unused). Then, it stores mappings from UNIFORM register
> numbers to params[] or pull_params[] indices in the push_constant_loc
> and pull_constant_loc arrays. (We already did this for pull constants.)
>
> Then, assign_curb_setup() just needs to consult the push_constant_loc
> array to get the real index into the params[] array.
>
> This effectively folds all the remove_dead_constants() functionality
> into assign_constant_locations(), while being less irritable to work
> with.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 187 +++++++++++----------------
> src/mesa/drivers/dri/i965/brw_fs.h | 13 +-
> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 3 +-
> 3 files changed, 85 insertions(+), 118 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
> index 3c8237a..5e01e78 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> @@ -885,8 +885,8 @@ fs_visitor::import_uniforms(fs_visitor *v)
> hash_table_call_foreach(v->variable_ht,
> import_uniforms_callback,
> variable_ht);
> - this->params_remap = v->params_remap;
> - this->nr_params_remap = v->nr_params_remap;
> + this->push_constant_loc = v->push_constant_loc;
> + this->uniforms = v->uniforms;
> }
>
> /* Our support for uniforms is piggy-backed on the struct
> @@ -1397,11 +1397,8 @@ fs_visitor::assign_curb_setup()
> {
> if (dispatch_width == 8) {
> c->prog_data.first_curbe_grf = c->nr_payload_regs;
> - stage_prog_data->nr_params = uniforms;
> } else {
> c->prog_data.first_curbe_grf_16 = c->nr_payload_regs;
> - /* Make sure we didn't try to sneak in an extra uniform */
> - assert(uniforms == 0);
> }
>
> c->prog_data.curb_read_length = ALIGN(stage_prog_data->nr_params, 8) / 8;
> @@ -1412,7 +1409,19 @@ fs_visitor::assign_curb_setup()
>
> for (unsigned int i = 0; i < 3; i++) {
> if (inst->src[i].file == UNIFORM) {
> - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset;
> + int uniform_nr = inst->src[i].reg + inst->src[i].reg_offset;
> + int constant_nr;
> + if (uniform_nr >= 0 && uniform_nr < (int) uniforms) {
> + constant_nr = push_constant_loc[uniform_nr];
> + } else {
> + /* Section 5.11 of the OpenGL 4.1 spec says:
> + * "Out-of-bounds reads return undefined values, which include
> + * values from other variables of the active program or zero."
> + * Just return the first push constant.
> + */
> + constant_nr = 0;
> + }
> +
> struct brw_reg brw_reg = brw_vec1_grf(c->nr_payload_regs +
> constant_nr / 8,
> constant_nr % 8);
> @@ -1724,94 +1733,6 @@ fs_visitor::compact_virtual_grfs()
> }
> }
>
> -bool
> -fs_visitor::remove_dead_constants()
> -{
> - if (dispatch_width == 8) {
> - this->params_remap = ralloc_array(mem_ctx, int, uniforms);
> - this->nr_params_remap = uniforms;
> -
> - for (unsigned int i = 0; i < uniforms; i++)
> - this->params_remap[i] = -1;
> -
> - /* Find which params are still in use. */
> - foreach_list(node, &this->instructions) {
> - fs_inst *inst = (fs_inst *)node;
> -
> - for (int i = 0; i < 3; i++) {
> - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset;
> -
> - if (inst->src[i].file != UNIFORM)
> - continue;
> -
> - /* Section 5.11 of the OpenGL 4.3 spec says:
> - *
> - * "Out-of-bounds reads return undefined values, which include
> - * values from other variables of the active program or zero."
> - */
> - if (constant_nr < 0 || constant_nr >= (int)uniforms) {
> - constant_nr = 0;
> - }
> -
> - /* For now, set this to non-negative. We'll give it the
> - * actual new number in a moment, in order to keep the
> - * register numbers nicely ordered.
> - */
> - this->params_remap[constant_nr] = 0;
> - }
> - }
> -
> - /* Figure out what the new numbers for the params will be. At some
> - * point when we're doing uniform array access, we're going to want
> - * to keep the distinction between .reg and .reg_offset, but for
> - * now we don't care.
> - */
> - unsigned int new_nr_params = 0;
> - for (unsigned int i = 0; i < uniforms; i++) {
> - if (this->params_remap[i] != -1) {
> - this->params_remap[i] = new_nr_params++;
> - }
> - }
> -
> - /* Update the list of params to be uploaded to match our new numbering. */
> - for (unsigned int i = 0; i < uniforms; i++) {
> - int remapped = this->params_remap[i];
> -
> - if (remapped == -1)
> - continue;
> -
> - stage_prog_data->param[remapped] = stage_prog_data->param[i];
> - }
> -
> - uniforms = new_nr_params;
> - } else {
> - /* This should have been generated in the SIMD8 pass already. */
> - assert(this->params_remap);
> - }
> -
> - /* Now do the renumbering of the shader to remove unused params. */
> - foreach_list(node, &this->instructions) {
> - fs_inst *inst = (fs_inst *)node;
> -
> - for (int i = 0; i < 3; i++) {
> - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset;
> -
> - if (inst->src[i].file != UNIFORM)
> - continue;
> -
> - /* as above alias to 0 */
> - if (constant_nr < 0 || constant_nr >= (int)this->nr_params_remap) {
> - constant_nr = 0;
> - }
> - assert(this->params_remap[constant_nr] != -1);
> - inst->src[i].reg = this->params_remap[constant_nr];
> - inst->src[i].reg_offset = 0;
> - }
> - }
> -
> - return true;
> -}
> -
> /*
> * Implements array access of uniforms by inserting a
> * PULL_CONSTANT_LOAD instruction.
> @@ -1872,8 +1793,7 @@ fs_visitor::move_uniform_array_access_to_pull_constants()
> }
>
> /**
> - * Choose accesses from the UNIFORM file to demote to using the pull
> - * constant buffer.
> + * Assign UNIFORM file registers to either push constants or pull constants.
> *
> * We allow a fragment shader to have more than the specified minimum
> * maximum number of fragment shader uniform components (64). If
> @@ -1882,24 +1802,62 @@ fs_visitor::move_uniform_array_access_to_pull_constants()
> * update the program to load them.
> */
> void
> -fs_visitor::setup_pull_constants()
> +fs_visitor::assign_constant_locations()
> {
> - /* Only allow 16 registers (128 uniform components) as push constants. */
> - unsigned int max_uniform_components = 16 * 8;
> - if (uniforms <= max_uniform_components)
> + /* Only the first compile (SIMD8 mode) gets to decide on locations. */
> + if (dispatch_width != 8)
> return;
>
> - /* Just demote the end of the list. We could probably do better
> + /* Find which UNIFORM registers are still in use. */
> + bool is_live[uniforms];
> + for (unsigned int i = 0; i < uniforms; i++) {
> + is_live[i] = false;
> + }
> +
> + foreach_list(node, &this->instructions) {
> + fs_inst *inst = (fs_inst *) node;
> +
> + for (int i = 0; i < 3; i++) {
> + if (inst->src[i].file != UNIFORM)
> + continue;
> +
> + int constant_nr = inst->src[i].reg + inst->src[i].reg_offset;
> + if (constant_nr >= 0 && constant_nr < (int) uniforms)
> + is_live[constant_nr] = true;
> + }
> + }
> +
> + /* Only allow 16 registers (128 uniform components) as push constants.
> + *
> + * Just demote the end of the list. We could probably do better
> * here, demoting things that are rarely used in the program first.
> */
> - unsigned int pull_uniform_base = max_uniform_components;
> + unsigned int max_push_components = 16 * 8;
> + unsigned int num_push_constants = 0;
>
> + push_constant_loc = ralloc_array(mem_ctx, int, uniforms);
> pull_constant_loc = ralloc_array(mem_ctx, int, uniforms);
> + for (unsigned int i = 0; i < uniforms; i++)
> + pull_constant_loc[i] = -1;
> +
> for (unsigned int i = 0; i < uniforms; i++) {
> - if (i < pull_uniform_base) {
> - pull_constant_loc[i] = -1;
> + if (!is_live[i] || pull_constant_loc[i] != -1) {
> + /* This UNIFORM register is either dead, or has already been demoted
> + * to a pull const. Mark it as no longer living in the param[] array.
> + */
> + push_constant_loc[i] = -1;
> + continue;
> + }
> +
> + if (num_push_constants < max_push_components) {
> + /* Retain as a push constant. Record the location in the params[]
> + * array.
> + */
> + push_constant_loc[i] = num_push_constants++;
> } else {
> - pull_constant_loc[i] = -1;
> + /* Demote to a pull constant. */
> + push_constant_loc[i] = -1;
> +
> /* If our constant is already being uploaded for reladdr purposes,
> * reuse it.
> */
> @@ -1916,7 +1874,21 @@ fs_visitor::setup_pull_constants()
> }
> }
> }
> - uniforms = pull_uniform_base;
> +
> + stage_prog_data->nr_params = num_push_constants;
> +
> + /* Up until now, the param[] array has been indexed by reg + reg_offset
> + * of UNIFORM registers. Condense it to only contain the uniforms we
> + * chose to upload as push constants.
> + */
> + for (unsigned int i = 0; i < uniforms; i++) {
> + int remapped = push_constant_loc[i];
> +
> + if (remapped == -1)
> + continue;
> +
I suppose it is obvious, but I had to read again the assigning loop above to be
certain, and hence there is no danger of writing before reading in
"stage_prog_data->param[]":
assert(remapped <= i);
> + stage_prog_data->param[remapped] = stage_prog_data->param[i];
> + }
>
> demote_pull_constants(false);
> }
> @@ -3408,8 +3380,7 @@ fs_visitor::run()
> split_virtual_grfs();
>
> move_uniform_array_access_to_pull_constants();
> - remove_dead_constants();
> - setup_pull_constants();
> + assign_constant_locations();
>
> opt_drop_redundant_mov_to_flags();
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
> index 2ef5a29..5733a49 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.h
> +++ b/src/mesa/drivers/dri/i965/brw_fs.h
> @@ -357,7 +357,7 @@ public:
> void split_virtual_grfs();
> void compact_virtual_grfs();
> void move_uniform_array_access_to_pull_constants();
> - void setup_pull_constants();
> + void assign_constant_locations();
> void demote_pull_constants(bool reladdr_only);
> void invalidate_live_intervals();
> void calculate_live_intervals();
> @@ -375,7 +375,6 @@ public:
> bool compute_to_mrf();
> bool dead_code_eliminate();
> bool dead_code_eliminate_local();
> - bool remove_dead_constants();
> bool remove_duplicate_mrf_writes();
> bool virtual_grf_interferes(int a, int b);
> void schedule_instructions(instruction_scheduler_mode mode);
> @@ -516,13 +515,11 @@ public:
> */
> int *pull_constant_loc;
>
> - /* This is the map from UNIFORM hw_reg + reg_offset as generated by
> - * the visitor to the packed uniform number after
> - * remove_dead_constants() that represents the actual uploaded
> - * uniform index.
> + /**
> + * Array mapping UNIFORM register numbers to the push parameter index,
> + * or -1 if this uniform register isn't being uploaded as a push constant.
> */
> - int *params_remap;
> - int nr_params_remap;
> + int *push_constant_loc;
>
> struct hash_table *variable_ht;
> fs_reg frag_depth;
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> index 404af30..7088502 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> @@ -2972,8 +2972,7 @@ fs_visitor::fs_visitor(struct brw_context *brw,
>
> this->uniforms = 0;
> this->pull_constant_loc = NULL;
> - this->params_remap = NULL;
> - this->nr_params_remap = 0;
> + this->push_constant_loc = NULL;
>
> this->force_uncompressed_stack = 0;
>
> --
> 1.9.0
>
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