[Mesa-dev] glx: Fix incorrect pdp assignment in dri2_bind_context().
Brian Paul
brianp at vmware.com
Thu Mar 13 10:33:58 PDT 2014
My coworker found this issue while testing with glretrace. Looks
correct to me but I'd like another reviewer (Kristian?)
-Brian
-------- Original Message --------
Subject: [Review Request] glx: Fix incorrect pdp assignment in
dri2_bind_context().
Date: Thu, 13 Mar 2014 10:16:31 -0700
From: Charmaine Lee <charmainel at vmware.com>
pdp should be set to dpyPriv->dri2Display.
Fixes blank frame failure running glretrace ClearView.
---
src/glx/dri2_glx.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 75fc951..b6eaf1c 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -139,6 +139,7 @@ dri2_bind_context(struct glx_context *context,
struct glx_context *old,
struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc;
struct dri2_drawable *pdraw, *pread;
__DRIdrawable *dri_draw = NULL, *dri_read = NULL;
+ struct glx_display *dpyPriv = psc->base.display;
struct dri2_display *pdp;
pdraw = (struct dri2_drawable *) driFetchDrawable(context, draw);
@@ -162,7 +163,7 @@ dri2_bind_context(struct glx_context *context,
struct glx_context *old,
/* If the server doesn't send invalidate events, we may miss a
* resize before the rendering starts. Invalidate the buffers now
* so the driver will recheck before rendering starts. */
- pdp = (struct dri2_display *) psc->base.display;
+ pdp = (struct dri2_display *) dpyPriv->dri2Display;
if (!pdp->invalidateAvailable && pdraw) {
dri2InvalidateBuffers(psc->base.dpy, pdraw->base.xDrawable);
if (pread != pdraw && pread)
--
1.8.1.2
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