[Mesa-dev] [PATCH 2/4] i965: Drop the system-memory temporary allocations for flush explicit.

Kenneth Graunke kenneth at whitecape.org
Fri Mar 14 01:03:28 PDT 2014


On 02/27/2014 02:53 PM, Eric Anholt wrote:
> While in expected usage patterns nobody will ever hit this path, doubling
> our bandwidth usedd used seems like a waste, and it cost us extra code too.
> ---
>  src/mesa/drivers/dri/i965/intel_buffer_objects.c | 103 ++++++++++++-----------
>  src/mesa/drivers/dri/i965/intel_buffer_objects.h |   7 +-
>  2 files changed, 58 insertions(+), 52 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> index 5bf4533..e496836 100644
> --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> @@ -409,27 +409,21 @@ intel_bufferobj_map_range(struct gl_context * ctx,
>         * guarantees the driver has advertised to the application.
>         */
>        const unsigned alignment = ctx->Const.MinMapBufferAlignment;
> -      const unsigned extra = (uintptr_t) offset % alignment;
>  
> -      if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
> -         intel_obj->range_map_buffer[index] = _mesa_align_malloc(length + extra,
> -                                                                 alignment);
> -         obj->Mappings[index].Pointer =
> -            intel_obj->range_map_buffer[index] + extra;
> +      intel_obj->map_extra[index] = (uintptr_t) offset % alignment;
> +      intel_obj->range_map_bo[index] = drm_intel_bo_alloc(brw->bufmgr,
> +                                                          "BO blit temp",
> +                                                          length +
> +                                                          intel_obj->map_extra[index],
> +                                                          alignment);
> +      if (brw->has_llc) {
> +         drm_intel_bo_map(intel_obj->range_map_bo[index],
> +                          (access & GL_MAP_WRITE_BIT) != 0);
>        } else {
> -	 intel_obj->range_map_bo[index] = drm_intel_bo_alloc(brw->bufmgr,
> -                                                             "range map",
> -                                                             length + extra,
> -                                                             alignment);
> -	 if (brw->has_llc) {
> -	    drm_intel_bo_map(intel_obj->range_map_bo[index],
> -			     (access & GL_MAP_WRITE_BIT) != 0);
> -	 } else {
> -	    drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
> -	 }
> -	 obj->Mappings[index].Pointer =
> -            intel_obj->range_map_bo[index]->virtual + extra;
> +         drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
>        }
> +      obj->Mappings[index].Pointer =
> +         intel_obj->range_map_bo[index]->virtual + intel_obj->map_extra[index];
>        return obj->Mappings[index].Pointer;
>     }
>  
> @@ -468,35 +462,51 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
>  {
>     struct brw_context *brw = brw_context(ctx);
>     struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
> -   drm_intel_bo *temp_bo;
> +   GLbitfield access = obj->Mappings[index].AccessFlags;
> +
> +   assert(access & GL_MAP_FLUSH_EXPLICIT_BIT);
>  
> -   /* Unless we're in the range map using a temporary system buffer,
> -    * there's no work to do.
> +   /* If we gave a direct mapping of the buffer instead of using a temporary,
> +    * then there's nothing to do.
>      */
> -   if (intel_obj->range_map_buffer[index] == NULL)
> +   if (intel_obj->range_map_bo[index] == NULL)
>        return;
>  
>     if (length == 0)
>        return;
>  
> -   temp_bo = drm_intel_bo_alloc(brw->bufmgr, "range map flush", length, 64);
> -
> -   /* Use obj->Pointer instead of intel_obj->range_map_buffer because the
> -    * former points to the actual mapping while the latter may be offset to
> -    * meet alignment guarantees.
> +   /* Note that we're not unmapping our buffer while executing the blit.  We
> +    * need to have a mapping still at the end of this call, since the user
> +    * gets to make further modifications and glFlushMappedBufferRange() calls.
> +    * This is safe, because:
> +    *
> +    * - On LLC platforms, we're using a CPU mapping that's coherent with the
> +    *   GPU (except for the render caches), so the kernel doesn't need to do
> +    *   any flushing work for us except for what happens at batch exec time
> +    *   anyway.
> +    *
> +    * - On non-LLC platforms, we're using a GTT mapping that writes directly
> +    *   to system memory (except for the chipset cache that gets flushed at
> +    *   batch exec time).
> +    *
> +    * In both cases we don't need to stall for the previous blit to complete
> +    * so we can re-map (and we definitely don't want to, since that would be
> +    * slow): If the user edits a part of their buffer that's previously been
> +    * blitted, then our lack of synchoronization is fine, because either
> +    * they'll get some too-new data in the first blit and not do another blit
> +    * of that area (but in that case the results are undefined), or they'll do
> +    * another blit of that area and the complete newer data will land the
> +    * second time.

This seems reasonable to me.  The ARB_map_buffer_range specification
indicates that calling FlushMappedBufferRange indicates that a
particular range needs to be flushed.  But I don't see anything saying
that data /can't/ spontaneously land without a flush call.  And data
definitely doesn't have to land unless a FlushMappedBufferRange call occurs.

>      */
> -   drm_intel_bo_subdata(temp_bo, 0, length, obj->Mappings[index].Pointer);
> -
>     intel_emit_linear_blit(brw,
>  			  intel_obj->buffer,
>                            obj->Mappings[index].Offset + offset,
> -			  temp_bo, 0,
> +			  intel_obj->range_map_bo[index],
> +                          intel_obj->map_extra[index] + offset,
>  			  length);
>     intel_bufferobj_mark_gpu_usage(intel_obj,
>                                    obj->Mappings[index].Offset + offset,
>                                    length);
> -
> -   drm_intel_bo_unreference(temp_bo);
>  }
>  
>  
> @@ -514,27 +524,18 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
>  
>     assert(intel_obj);
>     assert(obj->Mappings[index].Pointer);
> -   if (intel_obj->range_map_buffer[index] != NULL) {
> -      /* Since we've emitted some blits to buffers that will (likely) be used
> -       * in rendering operations in other cache domains in this batch, emit a
> -       * flush.  Once again, we wish for a domain tracker in libdrm to cover
> -       * usage inside of a batchbuffer.
> -       */
> -      intel_batchbuffer_emit_mi_flush(brw);
> -      _mesa_align_free(intel_obj->range_map_buffer[index]);
> -      intel_obj->range_map_buffer[index] = NULL;
> -   } else if (intel_obj->range_map_bo[index] != NULL) {
> -      const unsigned extra = obj->Mappings[index].Pointer -
> -                             intel_obj->range_map_bo[index]->virtual;
> -
> +   if (intel_obj->range_map_bo[index] != NULL) {
>        drm_intel_bo_unmap(intel_obj->range_map_bo[index]);
>  
> -      intel_emit_linear_blit(brw,
> -			     intel_obj->buffer, obj->Mappings[index].Offset,
> -			     intel_obj->range_map_bo[index], extra,
> -			     obj->Mappings[index].Length);
> -      intel_bufferobj_mark_gpu_usage(intel_obj, obj->Mappings[index].Offset,
> -                                     obj->Mappings[index].Length);
> +      if (!(obj->Mappings[index].AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT)) {
> +         intel_emit_linear_blit(brw,
> +                                intel_obj->buffer, obj->Mappings[index].Offset,
> +                                intel_obj->range_map_bo[index],
> +                                intel_obj->map_extra[index],
> +                                obj->Mappings[index].Length);
> +         intel_bufferobj_mark_gpu_usage(intel_obj, obj->Mappings[index].Offset,
> +                                        obj->Mappings[index].Length);
> +      }
>  
>        /* Since we've emitted some blits to buffers that will (likely) be used
>         * in rendering operations in other cache domains in this batch, emit a
> diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.h b/src/mesa/drivers/dri/i965/intel_buffer_objects.h
> index 2197707..b27d25f 100644
> --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.h
> +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.h
> @@ -43,7 +43,12 @@ struct intel_buffer_object
>     drm_intel_bo *buffer;     /* the low-level buffer manager's buffer handle */
>  
>     drm_intel_bo *range_map_bo[MAP_COUNT];
> -   void *range_map_buffer[MAP_COUNT];
> +
> +   /**
> +    * Alignment offset from the range_map_bo temporary mapping to the returned
> +    * obj->Pointer (caused by GL_ARB_map_buffer_alignment).
> +    */
> +   unsigned map_extra[MAP_COUNT];
>  
>     /** @{
>      * Tracking for what range of the BO may currently be in use by the GPU.
> 


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