[Mesa-dev] [PATCH 3/9] mesa: fix software fallback for generating mipmaps for cube arrays
Marek Olšák
maraeo at gmail.com
Sat Mar 15 10:17:53 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/main/mipmap.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 521b2d8..98af0a3 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1746,6 +1746,7 @@ _mesa_generate_mipmap_level(GLenum target,
}
break;
case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
for (i = 0; i < dstDepth; i++) {
make_2d_mipmap(datatype, comps, border,
srcWidth, srcHeight, srcData[i], srcRowStride,
@@ -1788,7 +1789,8 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border,
}
if ((srcDepth - 2 * border > 1) &&
- (target != GL_TEXTURE_2D_ARRAY_EXT)) {
+ (target != GL_TEXTURE_2D_ARRAY_EXT &&
+ target != GL_TEXTURE_CUBE_MAP_ARRAY)) {
*dstDepth = (srcDepth - 2 * border) / 2 + 2 * border;
}
else {
@@ -2029,7 +2031,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* only two types of compressed textures at this time */
assert(texObj->Target == GL_TEXTURE_2D ||
texObj->Target == GL_TEXTURE_2D_ARRAY ||
- texObj->Target == GL_TEXTURE_CUBE_MAP_ARB);
+ texObj->Target == GL_TEXTURE_CUBE_MAP_ARB ||
+ texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY);
/*
* Choose a format for the temporary, uncompressed base image.
--
1.8.3.2
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