[Mesa-dev] [PATCH 3/4] glx/dri2: handle dri authenticating before calling the loader.
Jonathan Gray
jsg at jsg.id.au
Tue Mar 18 07:59:17 PDT 2014
The loader may issue dri ioctls to determine the driver name.
Signed-off-by: Jonathan Gray <jsg at jsg.id.au>
---
src/glx/dri2_glx.c | 20 ++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)
diff --git src/glx/dri2_glx.c src/glx/dri2_glx.c
index 5a960b0..b61422f 100644
--- src/glx/dri2_glx.c
+++ src/glx/dri2_glx.c
@@ -1200,6 +1200,16 @@ dri2CreateScreen(int screen, struct glx_display * priv)
goto handle_error;
}
+ if (drmGetMagic(psc->fd, &magic)) {
+ ErrorMessageF("failed to get magic\n");
+ goto handle_error;
+ }
+
+ if (!DRI2Authenticate(priv->dpy, RootWindow(priv->dpy, screen), magic)) {
+ ErrorMessageF("failed to authenticate magic %d\n", magic);
+ goto handle_error;
+ }
+
/* If Mesa knows about the appropriate driver for this fd, then trust it.
* Otherwise, default to the server's value.
*/
@@ -1231,16 +1241,6 @@ dri2CreateScreen(int screen, struct glx_display * priv)
goto handle_error;
}
- if (drmGetMagic(psc->fd, &magic)) {
- ErrorMessageF("failed to get magic\n");
- goto handle_error;
- }
-
- if (!DRI2Authenticate(priv->dpy, RootWindow(priv->dpy, screen), magic)) {
- ErrorMessageF("failed to authenticate magic %d\n", magic);
- goto handle_error;
- }
-
if (psc->dri2->base.version >= 4) {
psc->driScreen =
psc->dri2->createNewScreen2(screen, psc->fd,
--
1.8.5.3
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