[Mesa-dev] [PATCH 3/3] i965: For color clears, only disable writes to components that exist.

Kenneth Graunke kenneth at whitecape.org
Mon Mar 24 01:52:42 PDT 2014


The SIMD16 replicated FB write message only works if we don't need the
color calculator to mask our framebuffer writes.  Previously, we bailed
on it if color_mask wasn't <true, true, true, true>.  However, this was
needlessly strict for formats with fewer than four components - only the
components that actually exist matter.

WebGL Aquarium attempts to clear a BGRX texture with the ColorMask set
to <true, true, true, false>.  This will work perfectly fine with the
replicated data message; we just bailed unnecessarily.

Improves performance of WebGL Aquarium on Iris Pro (at 1920x1080) by
abound 50%, and Bay Trail (at 1366x768) by over 70% (using Chrome 24).

v2: Use _mesa_format_has_color_component() to properly handle ALPHA
    formats (and generally be less fragile).

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

We do support rendering to alpha formats, so the old patch was broken.
This one ought to work, and still gives the same performance improvement.

diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index 3c6c57b..fd18b45 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -231,7 +231,8 @@ brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw,
     * state.  This is not documented.
     */
    for (int i = 0; i < 4; i++) {
-      if (!color_mask[i]) {
+      if (_mesa_format_has_color_component(irb->mt->format, i) &&
+          !color_mask[i]) {
          color_write_disable[i] = true;
          wm_prog_key.use_simd16_replicated_data = false;
       }
-- 
1.9.0



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