[Mesa-dev] [PATCH 1/3] st/mesa: recreate sampler view on context change v2
Christian König
deathsimple at vodafone.de
Mon Mar 24 07:06:31 PDT 2014
From: Christian König <christian.koenig at amd.com>
With shared glx contexts it is possible that a texture is create and used
in one context and then used in another one resulting in incorrect
sampler view usage.
v2: avoid template copy
Signed-off-by: Christian König <christian.koenig at amd.com>
Cc: "10.0 10.1" <mesa-stable at lists.freedesktop.org>
---
src/mesa/state_tracker/st_atom_texture.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 3557a3f..dc7f635 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -198,6 +198,13 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
if (!stObj->sampler_view) {
stObj->sampler_view =
st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format);
+
+ } else if (stObj->sampler_view->context != pipe) {
+ /* Recreate view in correct context, use existing view as template */
+ struct pipe_sampler_view *sv =
+ pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ stObj->sampler_view = sv;
}
return stObj->sampler_view;
--
1.9.1
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