[Mesa-dev] [PATCH 2/2] st/mesa: improve sampler view handling

Christian König deathsimple at vodafone.de
Tue Mar 25 10:28:27 PDT 2014


From: Christian König <christian.koenig at amd.com>

Keep a dynamically increasing array of all the views
created for a texture instead of just the last one.

Signed-off-by: Christian König <christian.koenig at amd.com>
---
 src/mesa/state_tracker/st_atom_sampler.c | 21 ++++++++---
 src/mesa/state_tracker/st_atom_texture.c | 53 +++++++++++++---------------
 src/mesa/state_tracker/st_cb_eglimage.c  |  2 +-
 src/mesa/state_tracker/st_cb_texture.c   | 20 +++++------
 src/mesa/state_tracker/st_gen_mipmap.c   |  2 +-
 src/mesa/state_tracker/st_texture.c      | 60 ++++++++++++++++++++++++++++++--
 src/mesa/state_tracker/st_texture.h      | 16 +++++++--
 src/mesa/state_tracker/st_vdpau.c        | 11 +++---
 8 files changed, 129 insertions(+), 56 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index ec2bab2..f89013f 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -182,15 +182,26 @@ convert_sampler(struct st_context *st,
        msamp->BorderColor.ui[3]) {
       const struct st_texture_object *stobj = st_texture_object_const(texobj);
       const GLboolean is_integer = texobj->_IsIntegerFormat;
+      const struct pipe_sampler_view *sv = NULL;
       union pipe_color_union border_color;
+      GLuint i;
+
+      /* Just search for the first used view */
+      /* XXX: clean that up to not use the sampler view at all */
+      for (i = 0; i < stobj->num_sampler_views; ++i) {
+         if (stobj->sampler_views[i]) {
+            sv = stobj->sampler_views[i];
+            break;
+         }
+      }
 
-      if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) {
+      if (st->apply_texture_swizzle_to_border_color && sv) {
          const unsigned char swz[4] =
          {
-            stobj->sampler_view->swizzle_r,
-            stobj->sampler_view->swizzle_g,
-            stobj->sampler_view->swizzle_b,
-            stobj->sampler_view->swizzle_a,
+            sv->swizzle_r,
+            sv->swizzle_g,
+            sv->swizzle_b,
+            sv->swizzle_a,
          };
 
          st_translate_color(&msamp->BorderColor,
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 75e6fac..245e615 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -186,40 +186,47 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe,
 
 
 static struct pipe_sampler_view *
-st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
-				       struct pipe_context *pipe,
+st_get_texture_sampler_view_from_stobj(struct st_context *st,
+                                       struct st_texture_object *stObj,
                                        const struct gl_sampler_object *samp,
 				       enum pipe_format format)
 {
+   struct pipe_sampler_view **sv;
+
    if (!stObj || !stObj->pt) {
       return NULL;
    }
 
-   if (!stObj->sampler_view) {
-      stObj->sampler_view =
-         st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format);
+   sv = st_texture_get_sampler_view(st, stObj);
+
+   /* if sampler view has changed dereference it */
+   if (*sv) {
+      if (check_sampler_swizzle(*sv, stObj->base._Swizzle, stObj->base.DepthMode) ||
+	  (format != (*sv)->format) ||
+	  stObj->base.BaseLevel != (*sv)->u.tex.first_level) {
+	 pipe_sampler_view_reference(sv, NULL);
+      }
+   }
+
+   if (!*sv) {
+      *sv = st_create_texture_sampler_view_from_stobj(st->pipe, stObj, samp, format);
 
-   } else if (stObj->sampler_view->context != pipe) {
+   } else if ((*sv)->context != st->pipe) {
       /* Recreate view in correct context, use existing view as template */
-      /* XXX: This isn't optimal, we should try to use more than one view.
-              Otherwise we create/destroy the view all the time
-       */
-      struct pipe_sampler_view *sv =
-         pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view);
-      pipe_sampler_view_reference(&stObj->sampler_view, NULL);
-      stObj->sampler_view = sv;
+      struct pipe_sampler_view *new_sv =
+         st->pipe->create_sampler_view(st->pipe, stObj->pt, *sv);
+      pipe_sampler_view_reference(sv, NULL);
+      *sv = new_sv;
    }
 
-   return stObj->sampler_view;
+   return *sv;
 }
 
-
 static GLboolean
 update_single_texture(struct st_context *st,
                       struct pipe_sampler_view **sampler_view,
 		      GLuint texUnit)
 {
-   struct pipe_context *pipe = st->pipe;
    struct gl_context *ctx = st->ctx;
    const struct gl_sampler_object *samp;
    struct gl_texture_object *texObj;
@@ -258,19 +265,7 @@ update_single_texture(struct st_context *st,
       }
    }
 
-   /* if sampler view has changed dereference it */
-   if (stObj->sampler_view) {
-      if (check_sampler_swizzle(stObj->sampler_view,
-				stObj->base._Swizzle,
-				stObj->base.DepthMode) ||
-	  (view_format != stObj->sampler_view->format) ||
-	  stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
-	 pipe_sampler_view_release(pipe, &stObj->sampler_view);
-      }
-   }
-
-   *sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
-							  samp,
+   *sampler_view = st_get_texture_sampler_view_from_stobj(st, stObj, samp,
 							  view_format);
    return GL_TRUE;
 }
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index 561967d..34eb809 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -124,7 +124,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
 
    /* FIXME create a non-default sampler view from the pipe_surface? */
    pipe_resource_reference(&stObj->pt, ps->texture);
-   pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+   st_texture_release_all_sampler_views(stObj);
    pipe_resource_reference(&stImage->pt, stObj->pt);
 
    stObj->width0 = ps->width;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index f0bf374..353415b 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -151,13 +151,11 @@ static void
 st_DeleteTextureObject(struct gl_context *ctx,
                        struct gl_texture_object *texObj)
 {
-   struct st_context *st = st_context(ctx);
    struct st_texture_object *stObj = st_texture_object(texObj);
-   if (stObj->pt)
-      pipe_resource_reference(&stObj->pt, NULL);
-   if (stObj->sampler_view) {
-      pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
-   }
+
+   pipe_resource_reference(&stObj->pt, NULL);
+   st_texture_release_all_sampler_views(stObj);
+   FREE(stObj->sampler_views);
    _mesa_delete_texture_object(ctx, texObj);
 }
 
@@ -454,7 +452,7 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
    /* The parent texture object does not have space for this image */
 
    pipe_resource_reference(&stObj->pt, NULL);
-   pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
+   st_texture_release_all_sampler_views(stObj);
 
    if (!guess_and_alloc_texture(st, stObj, stImage)) {
       /* Probably out of memory.
@@ -1487,13 +1485,13 @@ st_finalize_texture(struct gl_context *ctx,
 
       if (!st_obj) {
          pipe_resource_reference(&stObj->pt, NULL);
-         pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+         st_texture_release_all_sampler_views(stObj);
          return GL_TRUE;
       }
 
       if (st_obj->buffer != stObj->pt) {
          pipe_resource_reference(&stObj->pt, st_obj->buffer);
-         pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
+         st_texture_release_all_sampler_views(stObj);
          stObj->width0 = stObj->pt->width0 / _mesa_get_format_bytes(tObj->_BufferObjectFormat);
          stObj->height0 = 1;
          stObj->depth0 = 1;
@@ -1514,7 +1512,7 @@ st_finalize_texture(struct gl_context *ctx,
        firstImage->pt != stObj->pt &&
        (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
       pipe_resource_reference(&stObj->pt, firstImage->pt);
-      pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
+      st_texture_release_all_sampler_views(stObj);
    }
 
    /* If this texture comes from a window system, there is nothing else to do. */
@@ -1561,7 +1559,7 @@ st_finalize_texture(struct gl_context *ctx,
           * gallium texture now.  We'll make a new one below.
           */
          pipe_resource_reference(&stObj->pt, NULL);
-         pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
+         st_texture_release_all_sampler_views(stObj);
          st->dirty.st |= ST_NEW_FRAMEBUFFER;
       }
    }
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index b615575..f1864fc 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -182,7 +182,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
 
       /* release the old tex (will likely be freed too) */
       pipe_resource_reference(&oldTex, NULL);
-      pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+      st_texture_release_all_sampler_views(stObj);
    }
    else {
       /* Make sure that the base texture image data is present in the
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index a3b3453..27a0922 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -40,6 +40,7 @@
 #include "util/u_format.h"
 #include "util/u_rect.h"
 #include "util/u_math.h"
+#include "util/u_memory.h"
 
 
 #define DBG if(0) printf
@@ -412,10 +413,65 @@ st_create_color_map_texture(struct gl_context *ctx)
    return pt;
 }
 
+struct pipe_sampler_view **
+st_texture_get_sampler_view(struct st_context *st,
+                            struct st_texture_object *stObj)
+{
+   struct pipe_sampler_view **used = NULL, **free = NULL;
+   GLuint i;
+
+   for (i = 0; i < stObj->num_sampler_views; ++i) {
+      struct pipe_sampler_view **sv = &stObj->sampler_views[i];
+      /* Is the array entry used ? */
+      if (*sv) {
+         /* Yes, check if it's the right one */
+         if ((*sv)->context == st->pipe)
+            return sv;
+
+         /* Wasn't the right one, but remember it as template */
+         used = sv;
+      } else {
+         /* Found a free slot, remember that */
+         free = sv;
+      }
+   }
+
+   /* Couldn't find a slot for our context, create a new one */
+
+   if (!free) {
+      /* Haven't even found a free one, resize the array */
+      stObj->sampler_views = REALLOC(stObj->sampler_views,
+         stObj->num_sampler_views, stObj->num_sampler_views + 1);
+      free = &stObj->sampler_views[stObj->num_sampler_views++];
+      *free = NULL;
+   }
+
+   /* Add just any sampler view to be used as a template */
+   if (used)
+      pipe_sampler_view_reference(free, *used);
+
+   return free;
+}
+
 void
 st_texture_release_sampler_view(struct st_context *st,
                                 struct st_texture_object *stObj)
 {
-   if (stObj->sampler_view && stObj->sampler_view->context == st->pipe)
-      pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+   GLuint i;
+
+   for (i = 0; i < stObj->num_sampler_views; ++i) {
+      struct pipe_sampler_view **sv = &stObj->sampler_views[i];
+
+      if (*sv && (*sv)->context == st->pipe)
+         pipe_sampler_view_reference(sv, NULL);
+   }
+}
+
+void
+st_texture_release_all_sampler_views(struct st_texture_object *stObj)
+{
+   GLuint i;
+
+   for (i = 0; i < stObj->num_sampler_views; ++i)
+      pipe_sampler_view_reference(&stObj->sampler_views[i], NULL);
 }
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index b4a27a0..188fd52 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -82,10 +82,13 @@ struct st_texture_object
     */
    struct pipe_resource *pt;
 
-   /* Default sampler view attached to this texture object. Created lazily
-    * on first binding.
+   /* Number of views in sampler_views array */
+   GLuint num_sampler_views;
+
+   /* Sampler views attached to this texture object. Created lazily
+    * on first binding in context.
     */
-   struct pipe_sampler_view *sampler_view;
+   struct pipe_sampler_view **sampler_views;
 
    /* True if this texture comes from the window system. Such a texture
     * cannot be reallocated and the format can only be changed with a sampler
@@ -227,8 +230,15 @@ st_texture_image_copy(struct pipe_context *pipe,
 extern struct pipe_resource *
 st_create_color_map_texture(struct gl_context *ctx);
 
+extern struct pipe_sampler_view **
+st_texture_get_sampler_view(struct st_context *st,
+                            struct st_texture_object *stObj);
+
 extern void
 st_texture_release_sampler_view(struct st_context *st,
                                 struct st_texture_object *stObj);
 
+extern void
+st_texture_release_all_sampler_views(struct st_texture_object *stObj);
+
 #endif
diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c
index c5b4780..8c10cda 100644
--- a/src/mesa/state_tracker/st_vdpau.c
+++ b/src/mesa/state_tracker/st_vdpau.c
@@ -63,7 +63,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
    struct st_texture_image *stImage = st_texture_image(texImage);
  
    struct pipe_resource *res;
-   struct pipe_sampler_view *sv, templ;
+   struct pipe_sampler_view templ, **sampler_view;
    mesa_format texFormat;
 
    getProcAddr = ctx->vdpGetProcAddress;
@@ -83,6 +83,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
       }
 
    } else {
+      struct pipe_sampler_view *sv;
       VdpVideoSurfaceGallium *f;
 
       struct pipe_video_buffer *buffer;
@@ -138,7 +139,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
                               texFormat);
 
    pipe_resource_reference(&stObj->pt, res);
-   pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+   st_texture_release_all_sampler_views(stObj);
    pipe_resource_reference(&stImage->pt, res);
 
    u_sampler_view_default_template(&templ, res, res->format);
@@ -148,7 +149,9 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
    templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1);
    templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2);
    templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3);
-   stObj->sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
+
+   sampler_view = st_texture_get_sampler_view(st, stObj);
+   *sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
 
    stObj->width0 = res->width0;
    stObj->height0 = res->height0;
@@ -169,7 +172,7 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
    struct st_texture_image *stImage = st_texture_image(texImage);
 
    pipe_resource_reference(&stObj->pt, NULL);
-   pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+   st_texture_release_all_sampler_views(stObj);
    pipe_resource_reference(&stImage->pt, NULL);
 
    _mesa_dirty_texobj(ctx, texObj);
-- 
1.9.1



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