[Mesa-dev] [PATCH] mesa: fix glMultiDrawArrays inside a display list

Brian Paul brianp at vmware.com
Wed Mar 26 16:12:07 PDT 2014


The underlying glDrawArrays() calls weren't getting compiled into
the display list.  We simply need to use the current dispatch table
so the CALL_DrawArrays() is routed to the display list save function.

This patch also fixes glMultiModeDrawArraysIBM and
glMultiModeDrawElementsIBM.

Fixes the new piglit gl-1.4-dlist-multidrawarrays test.

Cc: "10.0" "10.1" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/main/varray.c |    7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index b4b6fa9..b88d700 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1223,7 +1223,7 @@ _mesa_MultiDrawArrays( GLenum mode, const GLint *first,
 
    for (i = 0; i < primcount; i++) {
       if (count[i] > 0) {
-         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
+         CALL_DrawArrays(ctx->CurrentDispatch, (mode, first[i], count[i]));
       }
    }
 }
@@ -1243,7 +1243,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
    for ( i = 0 ; i < primcount ; i++ ) {
       if ( count[i] > 0 ) {
          GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
-	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
+	 CALL_DrawArrays(ctx->CurrentDispatch, ( m, first[i], count[i] ));
       }
    }
 }
@@ -1265,7 +1265,8 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
    for ( i = 0 ; i < primcount ; i++ ) {
       if ( count[i] > 0 ) {
          GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
-	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
+	 CALL_DrawElements(ctx->CurrentDispatch, ( m, count[i], type,
+                                                   indices[i] ));
       }
    }
 }
-- 
1.7.10.4



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