[Mesa-dev] [PATCH 4/6] mapi: Hack around glGetInternalformativ not being hidden in GLES

Ian Romanick idr at freedesktop.org
Wed Mar 26 17:12:24 PDT 2014


From: Ian Romanick <ian.d.romanick at intel.com>

This is hella ugly.  The same-named function in desktop OpenGL is
hidden, but it needs to be exposed by libGLESv2 for OpenGL ES 3.0.
There's no way to express in the XML that a function should be be hidden
in one API but exposed in another.

This won't affect any change now, but it will prevent a regression in a
later patch.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mapi/mapi_abi.py | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/mapi/mapi_abi.py b/src/mapi/mapi_abi.py
index f5ff8d8..48050e8 100644
--- a/src/mapi/mapi_abi.py
+++ b/src/mapi/mapi_abi.py
@@ -769,6 +769,14 @@ class ES2APIPrinter(GLAPIPrinter):
             raise Exception('ES2 API printer requires XML input')
         ent.hidden = ent.name not in \
             ent.xml_data.entry_points_for_api_version('es2')
+
+        # This is hella ugly.  The same-named function in desktop OpenGL is
+        # hidden, but it needs to be exposed by libGLESv2 for OpenGL ES 3.0.
+        # There's no way to express in the XML that a function should be be
+        # hidden in one API but exposed in another.
+        if ent.name == 'GetInternalformativ':
+            ent.hidden = False
+
         ent.handcode = False
 
     def _get_c_header(self):
-- 
1.8.1.4



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