[Mesa-dev] [WIP 05/13] glsl: change do_common_optimization signature
Tapani Pälli
tapani.palli at intel.com
Thu Mar 27 23:45:28 PDT 2014
Patch adds gl_shader_program struct as a mandatory parameter
for calls that supply linked IR. This is to assure that optimization
passes can construct common data to be used in a gl_shader_program
across shader stages. This will be utilized by explicit uniform
locations to save data on unactive uniforms that get removed by the
optimization passes.
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
src/glsl/glsl_parser_extras.cpp | 8 +++++++-
src/glsl/ir_optimization.h | 3 ++-
src/glsl/linker.cpp | 7 ++++++-
src/mesa/drivers/dri/i965/brw_shader.cpp | 3 ++-
src/mesa/program/ir_to_mesa.cpp | 2 +-
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 3 ++-
6 files changed, 20 insertions(+), 6 deletions(-)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 61ae621..e5fcd91 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1502,10 +1502,16 @@ bool
do_common_optimization(exec_list *ir, bool linked,
bool uniform_locations_assigned,
unsigned max_unroll_iterations,
- const struct gl_shader_compiler_options *options)
+ const struct gl_shader_compiler_options *options,
+ struct gl_shader_program *prog)
{
GLboolean progress = GL_FALSE;
+ if (linked) {
+ /* linked shader must have gl_shader_program supplied here */
+ assert(prog);
+ }
+
progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
if (linked) {
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 5f4a2f4..8db6e2e 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -67,7 +67,8 @@ enum lower_packing_builtins_op {
bool do_common_optimization(exec_list *ir, bool linked,
bool uniform_locations_assigned,
unsigned max_unroll_iterations,
- const struct gl_shader_compiler_options *options);
+ const struct gl_shader_compiler_options *options,
+ struct gl_shader_program *prog = NULL);
bool do_algebraic(exec_list *instructions);
bool do_constant_folding(exec_list *instructions);
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 3bf2789..43db824 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -2298,7 +2298,12 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
unsigned max_unroll = ctx->ShaderCompilerOptions[i].MaxUnrollIterations;
- while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, false, max_unroll, &ctx->ShaderCompilerOptions[i]))
+ while (do_common_optimization(prog->_LinkedShaders[i]->ir,
+ true,
+ false,
+ max_unroll,
+ &ctx->ShaderCompilerOptions[i],
+ prog))
;
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index bbc5f3d..c938e4b 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -202,7 +202,8 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
) || progress;
progress = do_common_optimization(shader->base.ir, true, true, 32,
- &ctx->ShaderCompilerOptions[stage])
+ &ctx->ShaderCompilerOptions[stage],
+ shProg)
|| progress;
} while (progress);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 9598710..e65daa4 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -3009,7 +3009,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = do_common_optimization(ir, true, true,
options->MaxUnrollIterations,
- options)
+ options, prog)
|| progress;
progress = lower_quadop_vector(ir, true) || progress;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index f019a55..875a826 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5357,7 +5357,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
progress = do_common_optimization(ir, true, true,
- options->MaxUnrollIterations, options)
+ options->MaxUnrollIterations,
+ options, prog)
|| progress;
progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;
--
1.8.3.1
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