[Mesa-dev] [PATCH] mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.

Iago Toral itoral at igalia.com
Mon Mar 31 23:12:02 PDT 2014


On Mon, 2014-03-31 at 08:10 -0600, Brian Paul wrote:
> On 03/31/2014 02:04 AM, Iago Toral Quiroga wrote:
> > Currently, we raise an error when doing this which breaks a conformance test
> > from the OpenGL samples pack. Even if this is a bit silly it is not an error.
> >
> >  From https://urldefense.proofpoint.com/v1/url?u=http://www.opengl.org/wiki/Rectangle_Texture:&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=9VmTtCnJCAzB8sf7vr%2FcmnyolzG2PfcshaM2f3%2BhLK4%3D%0A&s=86ad96c8d9a940b8cf878d1a4dc902dd825da505c6f5f3c5c9df1d4cd919a408
> >
> > "Rectangle textures contain exactly one image; they cannot have mipmaps.
> > Therefore, any texture parameters that depend on LODs are irrelevant when used
> > with rectangle textures; attempting to set these parameters to any value other
> > than 0 will result in an error."
> >
> > Bugzilla: https://urldefense.proofpoint.com/v1/url?u=https://bugs.freedesktop.org/show_bug.cgi?id%3D76496&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=9VmTtCnJCAzB8sf7vr%2FcmnyolzG2PfcshaM2f3%2BhLK4%3D%0A&s=27d250e33673dedc00ab15e5c382135437d0fe6eacd562ebc52facc8500aca99
> > ---
> >   src/mesa/main/texparam.c | 3 ++-
> >   1 file changed, 2 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> > index bfb2e1b..40790ff 100644
> > --- a/src/mesa/main/texparam.c
> > +++ b/src/mesa/main/texparam.c
> > @@ -352,7 +352,8 @@ set_tex_parameteri(struct gl_context *ctx,
> >         if (texObj->MaxLevel == params[0])
> >            return GL_FALSE;
> >
> > -      if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
> > +      if (params[0] < 0 ||
> > +          (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
> >            _mesa_error(ctx, GL_INVALID_VALUE,
> >                        "glTexParameter(param=%d)", params[0]);
> >            return GL_FALSE;
> >
> 
> Reviewed-by: Brian Paul <brianp at vmware.com>
> 
> I can commit/push this for you.

I'd appreciate that, thanks!

Iago



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