[Mesa-dev] Mixing of hardware and software renderers

Patrick McMunn doctorwhoguy at gmail.com
Mon May 5 21:51:56 PDT 2014


I'm using some older hardware - an ATI Radeon 9200 - which can only handle
up to OpenGL 1.2. I was wondering if it's possible to use the hardware
renderer generally and have the driver hand off the handling of functions
which my video card can't handle (such as functions from a higher OpenGL
version) to the software render and then the software render hand control
back to the hardware renderer once it's finished. If this isn't currently
possible, is this perhaps a feature which might appear in the future?
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