[Mesa-dev] [PATCH 2/2] glsl: support packing of arrays of arrays
Timothy Arceri
t_arceri at yahoo.com.au
Wed May 7 03:28:06 PDT 2014
Just to make reviewing a quick task. I thought I'd just point out the
reason updating this check is all that is needed to support packed
varyings is because lower_arraylike() and lower_rvalue() already
recursively call each other in inner array to outer array order so
everything just works.
Also I removed the assert for geom shaders as it is already checked in
lower_rvalue().
On Tue, 2014-05-06 at 13:50 +1000, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri <t_arceri at yahoo.com.au>
> ---
> src/glsl/lower_packed_varyings.cpp | 7 ++-----
> 1 file changed, 2 insertions(+), 5 deletions(-)
>
> diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp
> index e865474..dd2e22e 100644
> --- a/src/glsl/lower_packed_varyings.cpp
> +++ b/src/glsl/lower_packed_varyings.cpp
> @@ -591,12 +591,9 @@ lower_packed_varyings_visitor::needs_lowering(ir_variable *var)
> return false;
>
> const glsl_type *type = var->type;
> - if (this->gs_input_vertices != 0) {
> - assert(type->is_array());
> - type = type->element_type();
> - }
> - if (type->is_array())
> + while (type->is_array()) {
> type = type->fields.array;
> + }
> if (type->vector_elements == 4)
> return false;
> return true;
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