[Mesa-dev] Mixing of hardware and software renderers

Roland Scheidegger sroland at vmware.com
Wed May 7 07:32:52 PDT 2014


Am 06.05.2014 06:51, schrieb Patrick McMunn:
> I'm using some older hardware - an ATI Radeon 9200 - which can only
> handle up to OpenGL 1.2. I was wondering if it's possible to use the
> hardware renderer generally and have the driver hand off the handling of
> functions which my video card can't handle (such as functions from a
> higher OpenGL version) to the software render and then the software
> render hand control back to the hardware renderer once it's finished. If
> this isn't currently possible, is this perhaps a feature which might
> appear in the future?
> 

No this is not useful nor practical (see Dav'es answer).
IIRC correctly though the card should support GL 1.3, and everything
required by GL 1.4 except ARB_shadow/ARB_depth_texture.

Roland


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