[Mesa-dev] [Nouveau] [PATCH] nv50: fix setting of texture ms info to be per-stage
Ben Skeggs
skeggsb at gmail.com
Sun May 11 16:21:15 PDT 2014
On Sat, May 10, 2014 at 1:19 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> Different textures may be bound to each slot for each stage. So we need
> to be able to upload ms parameters for each one without stages
> overwriting each other.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: "10.1 10.2" <mesa-stable at lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs at redhat.com>
> ---
> src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 4 ++++
> src/gallium/drivers/nouveau/nv50/nv50_context.h | 10 +++++-----
> src/gallium/drivers/nouveau/nv50/nv50_tex.c | 2 +-
> 3 files changed, 10 insertions(+), 6 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
> index eafc0a7..63db1d7 100644
> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
> @@ -591,6 +591,10 @@ void NV50LoweringPreSSA::loadTexMsInfo(uint32_t off, Value **ms,
> Value *tmp = new_LValue(func, FILE_GPR);
> uint8_t b = prog->driver->io.resInfoCBSlot;
> off += prog->driver->io.suInfoBase;
> + if (prog->getType() > Program::TYPE_VERTEX)
> + off += 16 * 2 * 4;
> + if (prog->getType() > Program::TYPE_GEOMETRY)
> + off += 16 * 2 * 4;
> *ms_x = bld.mkLoadv(TYPE_U32, bld.mkSymbol(
> FILE_MEMORY_CONST, b, TYPE_U32, off + 0), NULL);
> *ms_y = bld.mkLoadv(TYPE_U32, bld.mkSymbol(
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.h b/src/gallium/drivers/nouveau/nv50/nv50_context.h
> index b776dee..3b7cb18 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_context.h
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_context.h
> @@ -78,16 +78,16 @@
> /* 8 user clip planes, at 4 32-bit floats each */
> #define NV50_CB_AUX_UCP_OFFSET 0x0000
> #define NV50_CB_AUX_UCP_SIZE (8 * 4 * 4)
> -/* 256 textures, each with ms_x, ms_y u32 pairs */
> +/* 16 textures * 3 shaders, each with ms_x, ms_y u32 pairs */
> #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080
> -#define NV50_CB_AUX_TEX_MS_SIZE (256 * 2 * 4)
> +#define NV50_CB_AUX_TEX_MS_SIZE (16 * 3 * 2 * 4)
> /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
> -#define NV50_CB_AUX_MS_OFFSET 0x880
> +#define NV50_CB_AUX_MS_OFFSET 0x200
> #define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2)
> /* Sample position pairs for the current output MS level */
> -#define NV50_CB_AUX_SAMPLE_OFFSET 0x980
> +#define NV50_CB_AUX_SAMPLE_OFFSET 0x300
> #define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2)
> -/* next spot: 0x9c0 */
> +/* next spot: 0x340 */
> /* 4 32-bit floats for the vertex runout, put at the end */
> #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
>
> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_tex.c b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
> index 5cfce3a..0d2604e 100644
> --- a/src/gallium/drivers/nouveau/nv50/nv50_tex.c
> +++ b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
> @@ -286,7 +286,7 @@ nv50_validate_tic(struct nv50_context *nv50, int s)
> }
> if (nv50->num_textures[s]) {
> BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
> - PUSH_DATA (push, (NV50_CB_AUX_TEX_MS_OFFSET << (8 - 2)) | NV50_CB_AUX);
> + PUSH_DATA (push, ((NV50_CB_AUX_TEX_MS_OFFSET + 16 * s * 2 * 4) << (8 - 2)) | NV50_CB_AUX);
> BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2);
> for (i = 0; i < nv50->num_textures[s]; i++) {
> struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
> --
> 1.8.5.5
>
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