[Mesa-dev] [PATCH] glsl: Rename linker's is_varying_var
Ian Romanick
idr at freedesktop.org
Mon May 12 10:23:41 PDT 2014
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 05/08/2014 04:28 PM, Chris Forbes wrote:
> Both the ast->IR and linker have functions with this name, but different
> behavior.
>
> Rename the linker's version to var_counts_against_varying_limit to be
> closer to what it is actually used for.
>
> Suggested by Ian a while back.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
>
> Note that there's actually a bug lurking in here -- check_against_output_limit won't actually count anything, since it requires var->data.mode == ir_var_shader_out and stage != MESA_SHADER_FRAGMENT.
>
> src/glsl/link_varyings.cpp | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
> index ac38a2f..71998df 100644
> --- a/src/glsl/link_varyings.cpp
> +++ b/src/glsl/link_varyings.cpp
> @@ -992,7 +992,7 @@ varying_matches::match_comparator(const void *x_generic, const void *y_generic)
> * varyings, but excludes variables such as gl_FrontFacing and gl_FragCoord.
> */
> static bool
> -is_varying_var(gl_shader_stage stage, const ir_variable *var)
> +var_counts_against_varying_limit(gl_shader_stage stage, const ir_variable *var)
> {
> /* Only fragment shaders will take a varying variable as an input */
> if (stage == MESA_SHADER_FRAGMENT &&
> @@ -1462,7 +1462,7 @@ check_against_output_limit(struct gl_context *ctx,
> ir_variable *const var = ((ir_instruction *) node)->as_variable();
>
> if (var && var->data.mode == ir_var_shader_out &&
> - is_varying_var(producer->Stage, var)) {
> + var_counts_against_varying_limit(producer->Stage, var)) {
> output_vectors += var->type->count_attribute_slots();
> }
> }
> @@ -1501,7 +1501,7 @@ check_against_input_limit(struct gl_context *ctx,
> ir_variable *const var = ((ir_instruction *) node)->as_variable();
>
> if (var && var->data.mode == ir_var_shader_in &&
> - is_varying_var(consumer->Stage, var)) {
> + var_counts_against_varying_limit(consumer->Stage, var)) {
> input_vectors += var->type->count_attribute_slots();
> }
> }
>
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