[Mesa-dev] [PATCH 4/5] llvmpipe: improve setup shader names (for debugging)

sroland at vmware.com sroland at vmware.com
Mon May 12 19:02:40 PDT 2014


From: Roland Scheidegger <sroland at vmware.com>

The setup shaders were composed of both a fs shader number and a variant
number. But since they aren't tied to a particular fragment shader, the
former was a fixed zero while the latter was also always zero because
it was never assigned. So, similar to what the fs code does, use a ever
increasing number to give it a more catchy name (unlike fragment shaders
though where this number is for each explicitly created shader, we just use
it for the implicitly created variants).
And while here, fix whitespace a bit.
---
 src/gallium/drivers/llvmpipe/lp_state_setup.c | 78 ++++++++++++++-------------
 1 file changed, 40 insertions(+), 38 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index edd1923..baf77c1 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -50,6 +50,10 @@
 #include "lp_state_setup.h"
 
 
+/** Setup shader number (for debugging) */
+static unsigned setup_no = 0;
+
+
 /* currently organized to interpolate full float[4] attributes even
  * when some elements are unused.  Later, can pack vertex data more
  * closely.
@@ -82,26 +86,26 @@ struct lp_setup_args
 
 static void
 store_coef(struct gallivm_state *gallivm,
-	   struct lp_setup_args *args,
-	   unsigned slot,
-	   LLVMValueRef a0,
-	   LLVMValueRef dadx,
-	   LLVMValueRef dady)
+           struct lp_setup_args *args,
+           unsigned slot,
+           LLVMValueRef a0,
+           LLVMValueRef dadx,
+           LLVMValueRef dady)
 {
    LLVMBuilderRef builder = gallivm->builder;
    LLVMValueRef idx = lp_build_const_int32(gallivm, slot);
 
    LLVMBuildStore(builder,
-		  a0, 
-		  LLVMBuildGEP(builder, args->a0, &idx, 1, ""));
+                  a0,
+                  LLVMBuildGEP(builder, args->a0, &idx, 1, ""));
 
    LLVMBuildStore(builder,
-		  dadx, 
-		  LLVMBuildGEP(builder, args->dadx, &idx, 1, ""));
+                  dadx,
+                  LLVMBuildGEP(builder, args->dadx, &idx, 1, ""));
 
    LLVMBuildStore(builder,
-		  dady, 
-		  LLVMBuildGEP(builder, args->dady, &idx, 1, ""));
+                  dady,
+                  LLVMBuildGEP(builder, args->dady, &idx, 1, ""));
 }
 
 
@@ -728,6 +732,7 @@ generate_setup_variant(struct lp_setup_variant_key *key,
    }
 
    builder = gallivm->builder;
+   variant->no = setup_no++;
 
    if (LP_DEBUG & DEBUG_COUNTERS) {
       t0 = os_time_get();
@@ -736,8 +741,8 @@ generate_setup_variant(struct lp_setup_variant_key *key,
    memcpy(&variant->key, key, key->size);
    variant->list_item_global.base = variant;
 
-   util_snprintf(func_name, sizeof(func_name), "fs%u_setup%u",
-                 0, variant->no);
+   util_snprintf(func_name, sizeof(func_name), "setup_variant_%u",
+                 variant->no);
 
    /* Currently always deal with full 4-wide vertex attributes from
     * the vertices.
@@ -808,7 +813,7 @@ generate_setup_variant(struct lp_setup_variant_key *key,
       LP_COUNT_ADD(llvm_compile_time, t1 - t0);
       LP_COUNT_ADD(nr_llvm_compiles, 1);
    }
-   
+
    return variant;
 
 fail:
@@ -823,7 +828,7 @@ fail:
       }
       FREE(variant);
    }
-   
+
    return NULL;
 }
 
@@ -831,13 +836,13 @@ fail:
 
 static void
 lp_make_setup_variant_key(struct llvmpipe_context *lp,
-			  struct lp_setup_variant_key *key)
+                          struct lp_setup_variant_key *key)
 {
    struct lp_fragment_shader *fs = lp->fs;
    unsigned i;
 
    assert(sizeof key->inputs[0] == sizeof(uint));
-   
+
    key->num_inputs = fs->info.base.num_inputs;
    key->flatshade_first = lp->rasterizer->flatshade_first;
    key->pixel_center_half = lp->rasterizer->half_pixel_center;
@@ -875,9 +880,9 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
    for (i = 0; i < key->num_inputs; i++) {
       if (key->inputs[i].interp == LP_INTERP_COLOR) {
          if (lp->rasterizer->flatshade)
-	    key->inputs[i].interp = LP_INTERP_CONSTANT;
-	 else
-	    key->inputs[i].interp = LP_INTERP_PERSPECTIVE;
+            key->inputs[i].interp = LP_INTERP_CONSTANT;
+         else
+            key->inputs[i].interp = LP_INTERP_PERSPECTIVE;
       }
    }
 
@@ -886,11 +891,11 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
 
 static void
 remove_setup_variant(struct llvmpipe_context *lp,
-		     struct lp_setup_variant *variant)
+                     struct lp_setup_variant *variant)
 {
    if (gallivm_debug & GALLIVM_DEBUG_IR) {
       debug_printf("llvmpipe: del setup_variant #%u total %u\n",
-		   variant->no, lp->nr_setup_variants);
+                   variant->no, lp->nr_setup_variants);
    }
 
    if (variant->function) {
@@ -992,10 +997,10 @@ lp_delete_setup_variants(struct llvmpipe_context *lp)
 }
 
 void
-lp_dump_setup_coef( const struct lp_setup_variant_key *key,
-		    const float (*sa0)[4],
-		    const float (*sdadx)[4],
-		    const float (*sdady)[4])
+lp_dump_setup_coef(const struct lp_setup_variant_key *key,
+                   const float (*sa0)[4],
+                   const float (*sdadx)[4],
+                   const float (*sdady)[4])
 {
    int i, slot;
 
@@ -1005,23 +1010,20 @@ lp_dump_setup_coef( const struct lp_setup_variant_key *key,
       float dady = sdady[0][i];
 
       debug_printf("POS.%c: a0 = %f, dadx = %f, dady = %f\n",
-		   "xyzw"[i],
-		   a0, dadx, dady);
+                   "xyzw"[i], a0, dadx, dady);
    }
 
    for (slot = 0; slot < key->num_inputs; slot++) {
       unsigned usage_mask = key->inputs[slot].usage_mask;
       for (i = 0; i < TGSI_NUM_CHANNELS; i++) {
-	 if (usage_mask & (1 << i)) {
-	    float a0   = sa0  [1 + slot][i];
-	    float dadx = sdadx[1 + slot][i];
-	    float dady = sdady[1 + slot][i];
-
-	    debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n",
-			 slot,
-			 "xyzw"[i],
-			 a0, dadx, dady);
-	 }
+         if (usage_mask & (1 << i)) {
+            float a0   = sa0  [1 + slot][i];
+            float dadx = sdadx[1 + slot][i];
+            float dady = sdady[1 + slot][i];
+
+            debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n",
+                         slot, "xyzw"[i], a0, dadx, dady);
+         }
       }
    }
 }
-- 
1.9.1


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