[Mesa-dev] [PATCH 16/20] mesa/main: In register_surface() verify gl_texture_object was found

Juha-Pekka Heikkila juhapekka.heikkila at gmail.com
Wed May 14 10:56:02 PDT 2014


Verify _mesa_lookup_texture() returned valid pointer before using it.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
---
 src/mesa/main/vdpau.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/mesa/main/vdpau.c b/src/mesa/main/vdpau.c
index f1b3ece..975b812 100644
--- a/src/mesa/main/vdpau.c
+++ b/src/mesa/main/vdpau.c
@@ -145,6 +145,12 @@ register_surface(struct gl_context *ctx, GLboolean isOutput,
    for (i = 0; i < numTextureNames; ++i) {
       struct gl_texture_object *tex;
       tex  = _mesa_lookup_texture(ctx, textureNames[i]);
+      if (tex == NULL) {
+         free(surf);
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "VDPAURegisterSurfaceNV(texture ID not found)");
+         return (GLintptr)NULL;
+      }
 
       _mesa_lock_texture(ctx, tex);
 
-- 
1.8.1.2



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