[Mesa-dev] [PATCH 18/20] i965/gen8_fs: Avoid null access on printing debug info.
Juha-Pekka Heikkila
juhapekka.heikkila at gmail.com
Wed May 14 10:56:04 PDT 2014
There probably either was wrong name for comparison or ! missing.
In vec4_generator::generate_code() there was similar code thus
I decided it was wrong name.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
---
src/mesa/drivers/dri/i965/gen8_fs_generator.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
index de06a97..9c5d64e 100644
--- a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
@@ -886,7 +886,7 @@ gen8_fs_generator::generate_code(exec_list *instructions)
const void *last_annotation_ir = NULL;
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- if (prog) {
+ if (shader_prog) {
fprintf(stderr,
"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
shader_prog->Label ? shader_prog->Label : "unnamed",
--
1.8.1.2
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