[Mesa-dev] [PATCH 4/6] mesa: Issue a performance warning for unnecessary LinkProgram calls.
Kenneth Graunke
kenneth at whitecape.org
Wed May 14 17:28:15 PDT 2014
Now that we track whether a program needs re-linking, we can issue a
warning if it's called when a re-link isn't required.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/shaderapi.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 3a4a2a9..290987a 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -941,6 +941,12 @@ link_program(struct gl_context *ctx, GLuint program)
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_check_for_recompiled_shaders(shProg);
+ if (shProg->LinkStatus && !shProg->NeedsRelink) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_LOW,
+ "glLinkProgram(%d) called unnecessarily\n", program);
+ }
+
_mesa_glsl_link_shader(ctx, shProg);
if (shProg->LinkStatus == GL_TRUE)
--
1.9.2
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