[Mesa-dev] [PATCH 09/10] Enable GL_ARB_explicit_uniform_location in the drivers.
Tapani
tapani.palli at intel.com
Mon May 19 22:13:38 PDT 2014
On 05/19/2014 08:21 PM, Ian Romanick wrote:
> Either this patch should:
>
> - Delete the extension enable flag
> - Change the table in extensions.c to use dummy_true
>
> or
>
> The next patch needs to not say "all drivers that support GLSL".
>
> I think we should just enable it everywhere.
OK, I was following the way how GL_ARB_explicit_attrib_location was
enabled. That one is still only for "all drivers that support GLSL" and
you really need GLSL to be able to use attributes or uniforms. I can
enable it everywhere via dummy_true.
> On 04/09/2014 02:56 AM, Tapani Pälli wrote:
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>> src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
>> src/mesa/state_tracker/st_extensions.c | 1 +
>> 2 files changed, 2 insertions(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
>> index 15fcd30..f8abf98 100644
>> --- a/src/mesa/drivers/dri/i965/intel_extensions.c
>> +++ b/src/mesa/drivers/dri/i965/intel_extensions.c
>> @@ -170,6 +170,7 @@ intelInitExtensions(struct gl_context *ctx)
>> ctx->Extensions.ARB_draw_instanced = true;
>> ctx->Extensions.ARB_ES2_compatibility = true;
>> ctx->Extensions.ARB_explicit_attrib_location = true;
>> + ctx->Extensions.ARB_explicit_uniform_location = true;
>> ctx->Extensions.ARB_fragment_coord_conventions = true;
>> ctx->Extensions.ARB_fragment_program = true;
>> ctx->Extensions.ARB_fragment_program_shadow = true;
>> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
>> index 3e1e45d..5b11e7b 100644
>> --- a/src/mesa/state_tracker/st_extensions.c
>> +++ b/src/mesa/state_tracker/st_extensions.c
>> @@ -534,6 +534,7 @@ void st_init_extensions(struct st_context *st)
>> ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
>> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
>> ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
>> + ctx->Extensions.ARB_explicit_uniform_location = GL_TRUE;
>> ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
>> ctx->Extensions.ARB_fragment_program = GL_TRUE;
>> ctx->Extensions.ARB_fragment_shader = GL_TRUE;
>>
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