[Mesa-dev] [PATCH 12/12] nv50: count wrapped textures towards the tex_obj count

Ilia Mirkin imirkin at alum.mit.edu
Tue May 20 16:40:06 PDT 2014


From: Joakim Sindholt <opensource at zhasha.com>

But don't count their size towards the allocated memory, since that
belongs to whoever created it.

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/gallium/drivers/nouveau/nv50/nv50_miptree.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/gallium/drivers/nouveau/nv50/nv50_miptree.c b/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
index 513d8f9..4c55179 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
@@ -404,6 +404,8 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
    mt->level[0].offset = 0;
    mt->level[0].tile_mode = mt->base.bo->config.nv50.tile_mode;
 
+   NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1);
+
    /* no need to adjust bo reference count */
    return &mt->base.base;
 }
-- 
1.8.5.5



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