[Mesa-dev] [PATCH 17/21] glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private

Tapani tapani.palli at intel.com
Wed May 28 07:22:19 PDT 2014


On 05/28/2014 05:49 AM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Also move num_state_slots inside ir_variable_data for better packing.
>
> The payoff for this will come in a few more patches.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

looks good to me, also I've rebased my cache code on top of these 
particular changes and internal api introduced for state slots works fine;

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

> ---
>   src/glsl/builtin_variables.cpp                 |  5 +--
>   src/glsl/ir.h                                  | 56 ++++++++++++++++++--------
>   src/glsl/ir_clone.cpp                          | 13 ++----
>   src/glsl/ir_memory_usage.cpp                   |  5 ++-
>   src/glsl/linker.cpp                            |  7 ++--
>   src/mesa/drivers/dri/i965/brw_fs.cpp           |  6 +--
>   src/mesa/drivers/dri/i965/brw_shader.cpp       |  6 +--
>   src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp |  6 +--
>   src/mesa/program/ir_to_mesa.cpp                | 14 +++----
>   src/mesa/state_tracker/st_glsl_to_tgsi.cpp     | 14 +++----
>   10 files changed, 75 insertions(+), 57 deletions(-)
>
> diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
> index 1461953..5878fbf 100644
> --- a/src/glsl/builtin_variables.cpp
> +++ b/src/glsl/builtin_variables.cpp
> @@ -489,12 +489,9 @@ builtin_variable_generator::add_uniform(const glsl_type *type,
>         &_mesa_builtin_uniform_desc[i];
>   
>      const unsigned array_count = type->is_array() ? type->length : 1;
> -   uni->num_state_slots = array_count * statevar->num_elements;
>   
>      ir_state_slot *slots =
> -      ralloc_array(uni, ir_state_slot, uni->num_state_slots);
> -
> -   uni->state_slots = slots;
> +      uni->allocate_state_slots(array_count * statevar->num_elements);
>   
>      for (unsigned a = 0; a < array_count; a++) {
>         for (unsigned j = 0; j < statevar->num_elements; j++) {
> diff --git a/src/glsl/ir.h b/src/glsl/ir.h
> index bfd790e..ab9f27b 100644
> --- a/src/glsl/ir.h
> +++ b/src/glsl/ir.h
> @@ -538,6 +538,32 @@ public:
>         return this->max_ifc_array_access;
>      }
>   
> +   inline unsigned get_num_state_slots() const
> +   {
> +      return this->data._num_state_slots;
> +   }
> +
> +   inline void set_num_state_slots(unsigned n)
> +   {
> +      this->data._num_state_slots = n;
> +   }
> +
> +   inline ir_state_slot *get_state_slots()
> +   {
> +      return this->state_slots;
> +   }
> +
> +   inline ir_state_slot *allocate_state_slots(unsigned n)
> +   {
> +      this->state_slots = ralloc_array(this, ir_state_slot, n);
> +      this->data._num_state_slots = 0;
> +
> +      if (this->state_slots != NULL)
> +         this->data._num_state_slots = n;
> +
> +      return this->state_slots;
> +   }
> +
>      /**
>       * Enable emitting extension warnings for this variable
>       */
> @@ -723,6 +749,10 @@ public:
>         /** Image internal format if specified explicitly, otherwise GL_NONE. */
>         uint16_t image_format;
>   
> +   private:
> +      unsigned _num_state_slots;    /**< Number of state slots used */
> +
> +   public:
>         /**
>          * Storage location of the base of this variable
>          *
> @@ -771,22 +801,6 @@ public:
>      } data;
>   
>      /**
> -    * Built-in state that backs this uniform
> -    *
> -    * Once set at variable creation, \c state_slots must remain invariant.
> -    * This is because, ideally, this array would be shared by all clones of
> -    * this variable in the IR tree.  In other words, we'd really like for it
> -    * to be a fly-weight.
> -    *
> -    * If the variable is not a uniform, \c num_state_slots will be zero and
> -    * \c state_slots will be \c NULL.
> -    */
> -   /*@{*/
> -   unsigned num_state_slots;    /**< Number of state slots used */
> -   ir_state_slot *state_slots;  /**< State descriptors. */
> -   /*@}*/
> -
> -   /**
>       * Value assigned in the initializer of a variable declared "const"
>       */
>      ir_constant *constant_value;
> @@ -818,6 +832,16 @@ private:
>      unsigned *max_ifc_array_access;
>   
>      /**
> +    * Built-in state that backs this uniform
> +    *
> +    * Once set at variable creation, \c state_slots must remain invariant.
> +    *
> +    * If the variable is not a uniform, \c _num_state_slots will be zero and
> +    * \c state_slots will be \c NULL.
> +    */
> +   ir_state_slot *state_slots;
> +
> +   /**
>       * For variables that are in an interface block or are an instance of an
>       * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
>       *
> diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
> index d594529..0cd35f0 100644
> --- a/src/glsl/ir_clone.cpp
> +++ b/src/glsl/ir_clone.cpp
> @@ -53,15 +53,10 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
>   
>      memcpy(&var->data, &this->data, sizeof(var->data));
>   
> -   var->num_state_slots = this->num_state_slots;
> -   if (this->state_slots) {
> -      /* FINISHME: This really wants to use something like talloc_reference, but
> -       * FINISHME: ralloc doesn't have any similar function.
> -       */
> -      var->state_slots = ralloc_array(var, ir_state_slot,
> -				      this->num_state_slots);
> -      memcpy(var->state_slots, this->state_slots,
> -	     sizeof(this->state_slots[0]) * var->num_state_slots);
> +   if (this->get_state_slots()) {
> +      ir_state_slot *s = var->allocate_state_slots(this->get_num_state_slots());
> +      memcpy(s, this->get_state_slots(),
> +             sizeof(s[0]) * var->get_num_state_slots());
>      }
>   
>      if (this->constant_value)
> diff --git a/src/glsl/ir_memory_usage.cpp b/src/glsl/ir_memory_usage.cpp
> index 4918824..f122635 100644
> --- a/src/glsl/ir_memory_usage.cpp
> +++ b/src/glsl/ir_memory_usage.cpp
> @@ -59,8 +59,9 @@ ir_memory_usage::visit(ir_variable *ir)
>   {
>      this->s.variable_usage += sizeof(*ir);
>   
> -   if (ir->state_slots != NULL)
> -      this->s.variable_usage += (sizeof(ir_state_slot) * ir->num_state_slots)
> +   if (ir->get_num_state_slots() != 0)
> +      this->s.variable_usage +=
> +         (sizeof(ir_state_slot) * ir->get_num_state_slots())
>            + ralloc_header_size;
>   
>      if (ir->name != (char *) ir->padding)
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index 4489d9a..b730fb7 100644
> --- a/src/glsl/linker.cpp
> +++ b/src/glsl/linker.cpp
> @@ -1699,9 +1699,10 @@ update_array_sizes(struct gl_shader_program *prog)
>   	     * Determine the number of slots per array element by dividing by
>   	     * the old (total) size.
>   	     */
> -	    if (var->num_state_slots > 0) {
> -	       var->num_state_slots = (size + 1)
> -		  * (var->num_state_slots / var->type->length);
> +            const unsigned num_slots = var->get_num_state_slots();
> +	    if (num_slots > 0) {
> +	       var->set_num_state_slots((size + 1)
> +                                        * (num_slots / var->type->length));
>   	    }
>   
>   	    var->type = glsl_type::get_array_instance(var->type->fields.array,
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
> index 741040b..8fee50c 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> @@ -999,10 +999,10 @@ fs_visitor::setup_uniform_values(ir_variable *ir)
>   void
>   fs_visitor::setup_builtin_uniform_values(ir_variable *ir)
>   {
> -   const ir_state_slot *const slots = ir->state_slots;
> -   assert(ir->state_slots != NULL);
> +   const ir_state_slot *const slots = ir->get_state_slots();
> +   assert(slots != NULL);
>   
> -   for (unsigned int i = 0; i < ir->num_state_slots; i++) {
> +   for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
>         /* This state reference has already been setup by ir_to_mesa, but we'll
>          * get the same index back here.
>          */
> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
> index 714c603..684a1f4 100644
> --- a/src/mesa/drivers/dri/i965/brw_shader.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
> @@ -219,10 +219,10 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
>   	     || (strncmp(var->name, "gl_", 3) != 0))
>   	    continue;
>   
> -	 const ir_state_slot *const slots = var->state_slots;
> -	 assert(var->state_slots != NULL);
> +	 const ir_state_slot *const slots = var->get_state_slots();
> +	 assert(slots != NULL);
>   
> -	 for (unsigned int i = 0; i < var->num_state_slots; i++) {
> +	 for (unsigned int i = 0; i < var->get_num_state_slots(); i++) {
>   	    _mesa_add_state_reference(prog->Parameters,
>   				      (gl_state_index *) slots[i].tokens);
>   	 }
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
> index d72c47c..a7719c2 100644
> --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
> @@ -721,10 +721,10 @@ vec4_visitor::setup_uniform_clipplane_values()
>   void
>   vec4_visitor::setup_builtin_uniform_values(ir_variable *ir)
>   {
> -   const ir_state_slot *const slots = ir->state_slots;
> -   assert(ir->state_slots != NULL);
> +   const ir_state_slot *const slots = ir->get_state_slots();
> +   assert(slots != NULL);
>   
> -   for (unsigned int i = 0; i < ir->num_state_slots; i++) {
> +   for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
>         /* This state reference has already been setup by ir_to_mesa,
>          * but we'll get the same index back here.  We can reference
>          * ParameterValues directly, since unlike brw_fs.cpp, we never
> diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
> index 6112449..831ca41 100644
> --- a/src/mesa/program/ir_to_mesa.cpp
> +++ b/src/mesa/program/ir_to_mesa.cpp
> @@ -687,8 +687,8 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>   
>      if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
>         unsigned int i;
> -      const ir_state_slot *const slots = ir->state_slots;
> -      assert(ir->state_slots != NULL);
> +      const ir_state_slot *const slots = ir->get_state_slots();
> +      assert(slots != NULL);
>   
>         /* Check if this statevar's setup in the STATE file exactly
>          * matches how we'll want to reference it as a
> @@ -696,7 +696,7 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>          * temporary storage and hope that it'll get copy-propagated
>          * out.
>          */
> -      for (i = 0; i < ir->num_state_slots; i++) {
> +      for (i = 0; i < ir->get_num_state_slots(); i++) {
>   	 if (slots[i].swizzle != SWIZZLE_XYZW) {
>   	    break;
>   	 }
> @@ -704,7 +704,7 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>   
>         variable_storage *storage;
>         dst_reg dst;
> -      if (i == ir->num_state_slots) {
> +      if (i == ir->get_num_state_slots()) {
>   	 /* We'll set the index later. */
>   	 storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
>   	 this->variables.push_tail(storage);
> @@ -715,7 +715,7 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>   	  * of the type.  However, this had better match the number of state
>   	  * elements that we're going to copy into the new temporary.
>   	  */
> -	 assert((int) ir->num_state_slots == type_size(ir->type));
> +	 assert((int) ir->get_num_state_slots() == type_size(ir->type));
>   
>   	 storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY,
>   						 this->next_temp);
> @@ -726,7 +726,7 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>         }
>   
>   
> -      for (unsigned int i = 0; i < ir->num_state_slots; i++) {
> +      for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
>   	 int index = _mesa_add_state_reference(this->prog->Parameters,
>   					       (gl_state_index *)slots[i].tokens);
>   
> @@ -746,7 +746,7 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
>         }
>   
>         if (storage->file == PROGRAM_TEMPORARY &&
> -	  dst.index != storage->index + (int) ir->num_state_slots) {
> +	  dst.index != storage->index + (int) ir->get_num_state_slots()) {
>   	 linker_error(this->shader_program,
>   		      "failed to load builtin uniform `%s' "
>   		      "(%d/%d regs loaded)\n",
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 9d98f5b..4dea96a 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -1085,8 +1085,8 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>   
>      if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
>         unsigned int i;
> -      const ir_state_slot *const slots = ir->state_slots;
> -      assert(ir->state_slots != NULL);
> +      const ir_state_slot *const slots = ir->get_state_slots();
> +      assert(slots != NULL);
>   
>         /* Check if this statevar's setup in the STATE file exactly
>          * matches how we'll want to reference it as a
> @@ -1094,7 +1094,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>          * temporary storage and hope that it'll get copy-propagated
>          * out.
>          */
> -      for (i = 0; i < ir->num_state_slots; i++) {
> +      for (i = 0; i < ir->get_num_state_slots(); i++) {
>            if (slots[i].swizzle != SWIZZLE_XYZW) {
>               break;
>            }
> @@ -1102,7 +1102,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>   
>         variable_storage *storage;
>         st_dst_reg dst;
> -      if (i == ir->num_state_slots) {
> +      if (i == ir->get_num_state_slots()) {
>            /* We'll set the index later. */
>            storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
>            this->variables.push_tail(storage);
> @@ -1113,7 +1113,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>             * of the type.  However, this had better match the number of state
>             * elements that we're going to copy into the new temporary.
>             */
> -         assert((int) ir->num_state_slots == type_size(ir->type));
> +         assert((int) ir->get_num_state_slots() == type_size(ir->type));
>   
>            dst = st_dst_reg(get_temp(ir->type));
>   
> @@ -1123,7 +1123,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>         }
>   
>   
> -      for (unsigned int i = 0; i < ir->num_state_slots; i++) {
> +      for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
>            int index = _mesa_add_state_reference(this->prog->Parameters,
>           				       (gl_state_index *)slots[i].tokens);
>   
> @@ -1148,7 +1148,7 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
>         }
>   
>         if (storage->file == PROGRAM_TEMPORARY &&
> -          dst.index != storage->index + (int) ir->num_state_slots) {
> +          dst.index != storage->index + (int) ir->get_num_state_slots()) {
>            fail_link(this->shader_program,
>           	   "failed to load builtin uniform `%s'  (%d/%d regs loaded)\n",
>           	   ir->name, dst.index - storage->index,



More information about the mesa-dev mailing list